This thread is intended simply as a public thank you to the team at IPACS and to user admoore63 for building FS2 in the first place, then providing the GeoConvert tool and a helper app along with a step-by-step tutorial to make it so straightforward to create our own scenery. There's nothing like flying around familiar places to make a simulation feel all the more real.
My first attempt has been a simple "Resolution 1" grab of 38x31nm of the Bay of Islands in New Zealand and in just a few hours I've gone from a blurry default to a perfectly acceptable and recognisable slice of paradise! Sure, there are some issues and I'll need to have another crack with multiple layers at different resolutions, some alpha-blending to sort out the joins (especially with so much sea!), but what an amazing thing to be able to create even a basic chunk of scenery that's a bit rough around the edges! After that it'll be on to some 3D modelling to get Kerikeri airport looking a little less flat and then who knows... maybe a few more buildings around the area to make things look even better at low levels.
I've only owned FS2 for a few weeks and all the activity and interest around this simulator is great to see. I love the VR experience. The range of aircraft is already wonderful. The involvement of OrbX is a hugely positive sign, too. I check the forums most days to see what other goodies are coming my way and the passion on display is inspirational. It's clear that this is a product that has a great future and I'm excited to be part of that journey.
So, thank you again to all those involved in the creation of these wonderful toys! I wish you nothing but the greatest success.