If i set the mask flag to false to ensure adjacent sceneries tile in a tidy way, then i get no coastline converted because the coastline has its own alpha layer mask. If i then redo coastline with mask true how do i neatly line up the non coastal edge with the internal FS2 tile system?
As i'm in the UK there is a lot of coast to deal with.
Any advice?
While i'm on the subject, any tips to get FSET coastline to blend with FS2 high level imagery would be appreciated. Its a very pixelly/blocky transition at the moment. My only idea is to try and draw a smooth blended border around the coast in the same colour as the default FS2 water colour.. whatever that is.