Scenery Loading Distance

  • I have the same LOD issue for adjoining scenery. I FSET and geoconverted a strip form the IPACS CH DLC to the ORBX LOWI

    This is an example of an unusual loading effect at the eastern edge of the CH coverage. My new scenery does not overlay the default (level 8?) until you are almost directly overhead. Example screen shots below.



    before.bmp


    after.bmp

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  • I just upgraded my TMC generator to allow you to enable masks on any particular level.


    http://ndgrad.co.uk/fs2/fset2tmc/


    We do really need a better wiki though. I had to enable masks to get my coastline to appear, but there are some FAQ type things I could use definitive advice on:

    1. Adding adjacent scenery. It seems from advice in this thread that you just overlap with what you already have, but I thought the whole masks off business was introduced to avoid those black lines and fuzzy transitions that people were getting a few months ago. So when do you switch masks on or off
    2. And at what levels do you switch masks on or off? Every level or no levels or is there a reason for in between
    3. What is best practice for adding an area within the same area that is at higher resolution? How does FS2 know which one takes priority?

    Answers here are great, but really it would be nice to have them in a definitive location. Hmm - I'll add them to my above web page if I get them.

  • I'm not too sure what you are asking here?


    I update the wiki with all valid information that we clear as proper information internally.


    You appear to have questions only pertaining to a specific problem that you are having. With this you should post questions on the forum.

    IPACS Development Team Member

    I'm just a cook, I don't own the restaurant.
    On behalf of Torsten, Marc, and the rest of the IPACS team, we would all like to thank you for your continued support.


    Regards,


    Jeff

  • I'm not too sure what you are asking here?


    I update the wiki with all valid information that we clear as proper information internally.


    You appear to have questions only pertaining to a specific problem that you are having. With this you should post questions on the forum.

    Am I in the right place? https://www.aerofly.com/aerofl…php/sdk:scenery_creation4


    I don't see any lines in the TMC which set masks true or false

  • I think the TMC is just a script telling Geoconvert what to do, so if the TMC changes Geoconvert needs to be run again. I think. As for whether it will solve the popping up issue, it is my recollection (from a couple of months ago) that setting masks true solved my popping up problem as well as allowing my coastline to appear.


    Jeff says this is all in the Wiki but I'm struggling to find it.

  • Andrew,


    I’m not sure how large the area is that pops up, maybe 10nm. before when I geo converted without masks, it was small area, maybe a few tiles, at a time as I fly closer. I’ve decided since there isn’t a fix for scenery popping in the distance, I will probably just live with it. You might try doing a smaller area as a test. I convert 60nm x 135nm, still takes a long time to convert.

  • OK, before I re-do all my scenery, I want to make sure I have this strait.


    Running FSET, I set "Masks" to yes, correct?


    Then can I run the results through Geoconvert as I have in the past with the TMC file from FSET, or do I use Spit40's web page http://ndgrad.co.uk/fs2/fset2tmc/, and run inf2tfwconverter, add the data from it to the TMC and then run GeoConvert? I have not done it that way, just used GeoConvert. I want to make sure I have it correct, so as not do something wrong and loose hours of down load time. LOL


    Andrew

  • Andrew, set 'Masks' to NO in FSET.


    I'm not too sure why you are using masks here, Aerofly reads the imagery files without masks.

    The only changes that you should be making with the image tiles would be to add alpha to make those areas transparent, mainly for water areas that there is no images or for blending into the Aerofly base scenery.

    Please follow the tutorial on the wiki for this as it explains it clearly.

    IPACS Development Team Member

    I'm just a cook, I don't own the restaurant.
    On behalf of Torsten, Marc, and the rest of the IPACS team, we would all like to thank you for your continued support.


    Regards,


    Jeff