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  3. Aerofly FS 2 Flight Simulator ( PC Version / Mac OS )
  4. Developers - Scenery development

Bump Map ,Normal Map

  • mapicted
  • December 17, 2017 at 4:44 AM
1st Official Post
  • mapicted
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    • December 17, 2017 at 4:44 AM
    • #1

    Hi, I tried to create a bump map for the ground texture.

    I made a normal map and renamed it as it stands in the wiki, but it dont works.


    WIKI:
    Other texture assignments by the modeling software have no effect on the exported '_rwy.tgi' file. Instead, the shader will search for any files that have the same name but end with _bump or _specular and use them for the ground material in the rendering engine.

    [Blocked Image: http://www.bilder-upload.eu/upload/07a1dd-1513482453.jpg]

    [Blocked Image: http://www.bilder-upload.eu/upload/cd135b-1513482470.jpg]

    Edited once, last by mapicted (December 17, 2017 at 4:54 AM).

  • drhotwing1 (IPACS)
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    • December 17, 2017 at 5:10 AM
    • Official Post
    • #2

    What 3D application are you trying to do this in?

    IPACS Development Team Member

    I'm just a cook, I don't own the restaurant.
    On behalf of Torsten, Marc, and the rest of the IPACS team, we would all like to thank you for your continued support.

    Regards,

    Jeff

  • mapicted
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    • December 17, 2017 at 5:16 AM
    • #3

    I did the normalmap with photoshop and compiled it with the GeoConvertHelper like in this tutorial

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  • mapicted
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    • December 18, 2017 at 1:42 AM
    • #4

    if I import a model, the bumpmap works, is it also possible to create a bumpmap for the Terrai texture ?

    [Blocked Image: http://www.bilder-upload.eu/upload/d21df5-1513557967.jpg]

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