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  1. IPACS Aerofly Forum
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  3. Aerofly FS 2 Flight Simulator ( PC Version / Mac OS )
  4. Developers - General and aircraft

__outside object

  • randyh
  • December 18, 2017 at 5:51 PM
1st Official Post
  • randyh
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    • December 18, 2017 at 5:51 PM
    • #1

    Working on my first airport. What is the exact purpose of the __outside object other than to make the runway show up? I'm sure the sim could have been coded to show the runways without the __outside object so there must be another purpose. Is it maybe an autogen exclusion zone? Should it be defined to just enclose the runway/taxi/apron or should it extend out beyond them? For objects we define, must they be placed on top of the __outside object or can they be placed beyond its range?

    Randy

  • drhotwing1 (IPACS)
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    • December 18, 2017 at 5:59 PM
    • Official Post
    • #2

    The '__outside' is defined as the outside perimeter of the entire groundpoly for your airport. When making the groundpoly, that would be the area that's colored as black (transparent) so that your airport blends into the scenery. You should have at least that parameter along with '__runway'. You can also include '__apron' if you plan on making a textured apron instead of just the standard ground textures.

    You can, in theory, just place a runway object onto your airport, use a reference image and place objects onto it but the result will only yield models siting on top of whatever scenery images that you use in-game.

    IPACS Development Team Member

    I'm just a cook, I don't own the restaurant.
    On behalf of Torsten, Marc, and the rest of the IPACS team, we would all like to thank you for your continued support.

    Regards,

    Jeff

  • Rodeo
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    • December 18, 2017 at 7:52 PM
    • #3

    One more explanation for AC3D users:Difference between __runway and __outside

    Proud member and initiator of the Apollo50 team:

    https://flight-sim.org/filebase/index.php?entry/498-apollo-50-update/

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Similar Threads

  • Runways, taxiways, apron

    • randyh
    • December 15, 2017 at 7:18 PM
    • Developers - General and aircraft
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