Aerofly crashing issue (at least for me)

  • Just as a heads-up, I'm having an issue where the Beucker (no other planes thus far) has a tendency to spawn very very back at the edge of the runway.

    In most runways this causes no apparent issue, but at Monterey, this causes the Beucker to spawn amongst the 3D lights, which the sim interprets as a crash, which in my case throws me back to whatever scenery I previously spawned at.

    I'm not sure if anyone else is experiencing this issue, so I'm just putting it out there to be looked at.

    Devons rig

    Intel Core i5-13600K - Core i5 13th Gen 14-Core (6P+8E) @ 5.5Ghz / G.SKILL Trident Z5 RGB Series 32GB RAM DDR5 6000 / GIGABYTE GeForce RTX 4070Ti GAMING OC 12G / Sound Blaster Z / Oculus Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 6x Samsung SSD/NVME's various sizes / Windows 11 Pro 64-bit / GIGABYTE Z790 AORUS ELITE AX LGA 1700 ATX Motherboard DDR5