after some experience wth airport runways I was eagerly interested to try a grass airfield.
higgy provided a bunch of BGL files for the EDXE airfield in NW Germany.
I used ModelConverterX to convert object by object and placing them into this scenery.
Cultivation was done with scenProc, and an eye catching church was added to the town.
The airfield follows the same naming conventions like the asphalt runways, just with a grass texture.
It is still work in progress, ince you can see some misalignment.
But I want to show you another playground of airport design.