Dear all,
In the wiki 3DSMax tuto it is sometimes recommended to "attach" elements together (for instance the decal surfaces after texturing).
Compared to the grouping function, the "attach" function involves a quite permanent result, the "detach" revert function being sometimes quite touchy to use when it comes about editing...
Is there any performance advantage in the compiled result for AFS2 to use the attach function rather than the group function, or is it only a matter of tidiness in 3DSMax?
Thanks in advance for your support.
Cheers
Antoine