I almost know enough about cultivation to get into trouble but usually the delete key gets me out of trouble.
I added the standard cultivation to the city of New Orleans using Rodeo's tutorial, as is, and got some pretty large boxes for the downtown central business district. Although the houses on the outskirts adds to the 3d effect, the big flat boxes seems to take away from the look. Being lazy, I thought - what if I added a 'ready built city scape' with some multi-story buildings ontop of the flat cultivation buildings. OK, that was easy enough but now it looks overcrowded, so I removed the cultivation, and kept the city scape. Other than a few buildings ending up in the river here and there, it gives the city a totally new look when flying into Louis Armstrong Intl. Runway 26 approach is directly over the Mercedes Benz super dome which is ground zero for New Orleans. Now I need to do some begging and get one of you Sketch artists to send me a ready made Super Dome to plunk into the picture. I can handle a tmb file, but that is about my technical limit for adding custom objects.
Here is what it look like on final in the Lear 45.
Original FSET scenery, no enhancements.
Standard cultivation added.
Throw down 'standard city scape' added.
Cultivation removed, city scape retained.
The good news is that all this work takes very little time or effort and the impact is outstanding when compared to pixel soup or even basic FSET scenery. I think I will spend the afternoon adding 'city scapes' to some of our few large cities in my neighborhood. Memphis might be the best target for adding a downtown area. How about Birmingham, Atlanta? yeah. See you later.