Kloot, I think I need to go the Blender OSM route for tall buildings as the ScenProc route with toc files has them fading beyond ~6km. Have you done textures before? Will they work in FS2? Curious about the Blender OSM process and effort level.
Still trying to get my head around it myself
I create .tsc files for scenery (cultivation) and standalone buildings and so forth.