I have been looking at the launch video for Nvidia's new professional GPU cards. The big thing is raytracing and the expectation is that the consumer GPUs will take on these features soon as well. The next gen may even be called RTX instead of GTX. RTX 2080 is being talked of for next week's launch.
The way raytracing handles shadows is very impressive. We know good shadows are difficult and even with all the hard work of IPACS it is still an aspect of FS2 which currently leaves a lot to be desired. Flying in the Netherlands shows this more than ever when you look at the flickering shadows of all those wind turbines and buildings, especially with a low angle of sun. Does IPACS see raytracing as being the final solution to this? Is it near future or far future for us?