How to move Pilot's eyepoint back - DR400?
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This was posted in another thread ...
"One simple issue with VR piloting is simply not being close enough to the instrument panel, Make sure your eyepoint is directly above (look straight down) the front edge of your seat.
In Settings, ->Controls -> View -> Scroll to the bottom until you see the Move forward/backward/left/right/up/down commands and I used several of them with my POV hat so I could easily move right up close without needing so much leaning.
Then choose cockpits like F-15, F-8 with HUDs, , Jungmeister, Pitts, and a few others that really work well in VR. The Pitts especially should be very clear.
Render Scale Factor must be at least 1.5"
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- Official Post
The default camera position is set in the tmd file of the dr400. Just edit the x component of the "R0" vector of the "CameraPIlot" object net the beginning of the file.
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The default camera position is set in the tmd file of the dr400. Just edit the x component of the "R0" vector of the "CameraPIlot" object net the beginning of the file.
Thanks Ken, I needed a touch more backwards movement than the settings allowed.
Thanks Jan. The first adjustment fixed it for me.
Regards,
Ray