I have compiled a scenProc script that allows creation of Trees, Lights and Buildings (including high rise) in the one script. The script allows for the creation of suburban houses, suburban apartment buildings, industrial areas and city high rise areas all at once. This negates the need to have separate TOCs for tall buildings, other buildings and trees. I found this script gave a pretty accurate representation of my own city when combined with photo realistic scenery from FSET or AeroScenery. I have added some additional comments in the script to explain some values used and a few options. The script has a working airport area exclusion, but only excludes buildings. I found that creating buildings, trees and lighting all from the OpenStreetMap source, negated the need to exclude plants and lights from airport areas. The original exclusion lines for lights and tress are just commented out so add them back in if you need to, and you will need to use more than just the 2 lines to exclude all light and plant types As all vegetation information is sourced from OpenSteetMap data, the vegetation coverage is not as detailed as the source bitmap method kindly documented by kenventions. But OpenStreetMap data seems to have a lot of forests, parks etc, so coverage is still pretty good (in Australia at least). Using the OpenStreetMap data for trees also does away with the problem of trees appearing in odd areas like cultivated fields, waterways etc that I was experiencing when using the bitmap method. The script is designed for areas that have a suburban areas with higher proportion of single level houses as we have here is Australia. However I have included details of how to get more 2 and 3 story houses common in European suburban areas, in the script. Thanks to kenventions and Rodeo and other forum members for their source data and information that allowed development of this script. I assume you already have looked at the various tutorials about cultivation creation and know how to use scenProc, so to try this script for yourself, just:- . download Template_ver7.txt . rename it to Template_ver7.spc . edit Template_ver7.scp with your input folder and file from OpenStreetMaps, your exclude folder and filename and your output file folder and filename. . Should be then right to run it through scenProc and into FS2. Note - Version 2.0.0.0 of scenProc DEV 2/09/2019 or higher is required to enable all features of Ver 7 of this script, so you may need to update if on an older version. Theis version of scenProc is not backwards compatible with older scripts, unless you update the CreateAF2Building lines in those older scripts. See post on page 6 for full details of the Version 7 update.