Found the OSM tag info for water towers and radio/TV towers and worked up 6 lines to add to my ScenProc lights script that generates these flashing beacons at the typical heights of these structures.
Here are the 6 lines to add to your cultivation script:
# Water tower beacons (50 meters above ground)
CreateAF2Light|man_made="water_tower" And FRAND<=0.5 |1.0;0.0;0.0|10000|2.0;0.0;50|50
CreateAF2Light|man_made="water_tower" And FRAND>0.5 |1.0;0.0;0.0|10000|2.2;0.0;50|50
# Radio tower beacons (200-500 meters above ground)
CreateAF2Light|man_made="tower" And name="*" And Not (name="*AM*" Or name="*FM*" Or name="*TV*") |1.0;0.0;0.0|10000|2.4;0.0;50|200
CreateAF2Light|man_made="tower" And (name="*AM*" Or name="*FM*" Or name="*TV*") And FRAND<=0.5 |1.0;0.0;0.0|10000|3.0;0.0;30|300
CreateAF2Light|man_made="tower" And (name="*AM*" Or name="*FM*" Or name="*TV*") And FRAND>0.5 And FRAND<=0.75 |1.0;0.0;0.0|10000|2.6;0.0;30|400
CreateAF2Light|man_made="tower" And (name="*AM*" Or name="*FM*" Or name="*TV*") And FRAND>0.75 |1.0;0.0;0.0|10000|2.8;0.0;30|500
Here's my latest lights template ...