Got the R-22 downloaded and installed but need help

  • Jan,

    Can you post some typical CONTROLS settings for the R-22. I have the Saitek x52 Pro and I have the throttle set backward for the collective but I can't seem to get the joy stick set correctly.

    Regards,

    Ray

  • My basic setup looks like this:


    Not sure how this helps.

    Collective is like your up/down vertically,

    Cyclic is forward/aft or left/right (pitch attitude and roll attitude)

    Tailrotor is like rudder...

    Throttle can stay empty, you'd only need that on the ground to reduce the engine rpm and rotor rpm or to start the helicopter back up. But you can easily do that by using the mouse wheel on the throttle handle, since you are on the ground anyways. And when you reached roughly 80% of the engine rotation speed your governor takes over and you don't need to change the throttle.

  • Danke an IPACS mit der R 22,ein Traum geht für mich in erfühlung.:thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::):):)

    Hubschrauber fliegen ist ein Kindheitstraum von mir,und wie das IPACS Team es umgesetzt hat ,Traumhaft Danke Danke Danke.

    Ich habe es gleich geschafft in Innsbruck auf der Hubschrauberplattform zu landen.

    Ihr seid alle die besten.:):)

    Danke an das gesamte Team.:love::):)

    Ich bin stoltz ein Teil von der Aerofly FS 2 Fluggemeinschaft zu sein.;);)

    Edited once, last by NE-76 (November 29, 2018 at 6:54 PM).

  • Jan,

    Can you post some typical CONTROLS settings for the R-22. I have the Saitek x52 Pro and I have the throttle set backward for the collective but I can't seem to get the joy stick set correctly.

    Regards,

    Ray

    It's worth having the sensitivity quite low to begin with for helicopters. The real cyclic is usually a very long instrument, so a small movement is a really small movement in a real helicopter. Our 6" long toy joysticks overcontrol the helicopter until you get used to it. It's absolutely micro movements that will enable you to fly, plus there is a bit of a delay between an input and a movement of the aircraft as you have a big gyroscope spinning above your head.

    You have the right idea using the throttle pulling back to simulate the collective pitch increasing. What are you using for rudder (tail rotor)?

    i5-12600K/MSI RTX 3080/Win11/64Gb RAM/Asus Xonar DX+ Beyer DT990 pro headphones/LG 34" UM65 @2560x1080/Quest Pro/TM Warthog+VKB MkIV Rudder pedals

  • For the tail rotor I am using a thumbwheel axis on my x52 throttle. Counterclockwise for left and clockwise for right. I have combat rudder pedals but they are evidently not centered for zero input. As soon at I start the R-22 it is almost spinning in a right hand circle and it take a lot of opposite rudder to stop the rotation but, then it is almost impossible to fly with it like that.

    This is the dial where you thumb naturally falls when you grip the throttle so it works just fine for a work around.

    Regards.

    Ray

    Here is the setup described above.

  • For the tail rotor I am using a thumbwheel axis on my x52 throttle. Counterclockwise for left and clockwise for right. I have combat rudder pedals but they are evidently not centered for zero input. As soon at I start the R-22 it is almost spinning in a right hand circle and it take a lot of opposite rudder to stop the rotation but, then it is almost impossible to fly with it like that.

    This is the dial where you thumb naturally falls when you grip the throttle so it works just fine for a work around.

    Regards.

    Ray

    That's pretty much what it's supposed to do, so as the main rotor spins, it creates opposite torque that wants to drill you into the ground, you need the left pedal to balance that, but once you get moving, the weather vane effect means that you no longer really need the rudder (anti torque pedal). I'd suggest persevering with your pedals, it's more realistic for starters and I think you would soon get the hang of it.

    i5-12600K/MSI RTX 3080/Win11/64Gb RAM/Asus Xonar DX+ Beyer DT990 pro headphones/LG 34" UM65 @2560x1080/Quest Pro/TM Warthog+VKB MkIV Rudder pedals

  • For the tail rotor I am using a thumbwheel axis on my x52 throttle. Counterclockwise for left and clockwise for right. I have combat rudder pedals but they are evidently not centered for zero input. As soon at I start the R-22 it is almost spinning in a right hand circle and it take a lot of opposite rudder to stop the rotation but, then it is almost impossible to fly with it like that.

    This is the dial where you thumb naturally falls when you grip the throttle so it works just fine for a work around.

    Regards.

    Ray

    Add enough power to make it light on the skids and move the controls for feel, trim out the rudder force before and just after lifting and keep adjusting it during the flight. An ordinary joystick is fine if trim is used. I remember being told to trim all the time in real life, there was a coolie hat rocker on the cyclic lever of the Enstrom F28, don't remember the torque pedal trim control.

    Pedals are much more powerful than a twist grip. I'll try to wire up old joystick port pedals into an arduino leonardo windows joystick emulator.

  • I'm not sure there is any trim adjustment on a Robinson, I think you just have to position the cyclic to balance it and use the pedals to get going. Could be wrong though.

    i5-12600K/MSI RTX 3080/Win11/64Gb RAM/Asus Xonar DX+ Beyer DT990 pro headphones/LG 34" UM65 @2560x1080/Quest Pro/TM Warthog+VKB MkIV Rudder pedals

  • I wish someone would make a very basic tutorial starting with explaining each of the controls that are available to us. Maybe cover why we don't need a throttle, clutch, governor or rotor brake.

    Just a thought.

    Regards,

    Ray

  • The helicopter starts at 100 % RPM with the governor engaged and the throttle at the correct position.

    The governor will take care of the rotor speed for you, up to a certain limit (engine idle or full power)

    When you raise the collective the blade angle is increased on all blades, the rotor creates more lift and drag. So governor increases power. Increased power means more torque on the driveshaft, that is manually canceled by the tailrotor.

    To adjust the attitude of the helicopter the cyclic is used. That changes the blade angle throughout one rotation of the rotor, e.g. increases when the blade is at the tail and decreases at the front... This allows you to steer left/right and forward/aft

  • The main rotor rpm remains constant in a helicopter, so it's a bit counter intuitive at first when you are used to more power/faster prop/aeroplane goes up in air.

    The clutch comes in for when the engine stops while you are still up in the air, it allows the rotor to keep spinning and give you some control even though you may have no engine power. That allows the helicopter to sort of act like a big parachute and get you down safely, it's called an auto rotation.

    There are lots of good tutorials on youtube, but Nick Murray has an excellent channel of helicopter reviews, Smarter Every Day did some good stuff, and there's one called 'helicopter lessons in ten minutes or less', that's really good. I'll post some links when I have a bit of time.

    i5-12600K/MSI RTX 3080/Win11/64Gb RAM/Asus Xonar DX+ Beyer DT990 pro headphones/LG 34" UM65 @2560x1080/Quest Pro/TM Warthog+VKB MkIV Rudder pedals

  • The main rotor rpm remains constant in a helicopter, so it's a bit counter intuitive at first when you are used to more power/faster prop/aeroplane goes up in air.

    The clutch comes in for when the engine stops while you are still up in the air, it allows the rotor to keep spinning and give you some control even though you may have no engine power. That allows the helicopter to sort of act like a big parachute and get you down safely, it's called an auto rotation.

    There are lots of good tutorials on youtube, but Nick Murray has an excellent channel of helicopter reviews, Smarter Every Day did some good stuff, and there's one called 'helicopter lessons in ten minutes or less', that's really good. I'll post some links when I have a bit of time.

    The R22 also has a free wheel, you can't depend on just the clutch when the engine stopp mid air. You'd need to be fast to disengage the clutch...

    The clutch is more to start the engine without having to spin the rotor.

  • Hello.

    I have a small problem with the R22 (wich is GREAT, by the way)

    My Saitek X52 is broken. While i don't fix it (or replace it), i want try the R22, using the keyboard and mouse. The problem is, i tried several key combinations in the settings, but the only think i could use is the Collective. The Cyclic and TailRotor don't do anything, no matter the keys i select. For example, for aircraft, i have WASDQE for the elevator, aileron and rudder, and F1 and F2 for the throttle, and it works. For the helicopter i tried the same combinations, and others, but the only think i can control with the keyboard is the collective, and mixture. Any ideas?

    Thanks

    Nuno Felix

  • That thing looks like a piece of exercise equipment!

    Helicopter sim equipment is such a tiny subgroup of an already niche minority within a very specialist community. There are few sources of helicopter specific gaming/sim hardware in the whole world, but what is out there tends to be good quality, however it tends to be expensive because they make such a small number of units.

    I've tried making some of my own items, but to be honest, unless you have access to some pretty good workshop facilities, it actually works out cheaper to bite the bullet and buy your choice from the pros.

    That Puma rig is expensive, but costs less than three hours of real helicopter lessons, so you just have to make a choice and stick with it.

    i5-12600K/MSI RTX 3080/Win11/64Gb RAM/Asus Xonar DX+ Beyer DT990 pro headphones/LG 34" UM65 @2560x1080/Quest Pro/TM Warthog+VKB MkIV Rudder pedals