For an object model with larger area, if there is a slight slope in the elevation data one edge may be floating or depressed.
I had to extend the pylon piers well below grade to avoid floating pylon legs on steeper grades
Well actually for such an example it'd be better to build the models with "legs". If we build the pylons with like a concrete rectangular or pyramidal leg underneath each foot, then they can be implemented at regular height, and the concrete footing will be more realistic too. We could have 2 versions, one with feet, and one without for flat land if that helps too, although I don't think 16 more polygons make a big difference.
Same principle applies to many things, including houses. We could build a bottom as a concrete block, or some wooden pile structure. When on slopes then the structure would show. Cars will be more of an issue, we need a roll and pitch angle. Boats won't be an issue
My 2 cents.