New MAC Version

  • Dear IPACS folks,


    Thank you very much for the update on the MAC version!!!!!:thumbup::thumbup:

    You kept your promise and the new version has a lot of cool features as I read.


    I made a fresh installation, ...unfortunately , as in the previous version, mine still freezes after seconds in the flight and crashes to desktop on my MAC, and I do have absolutely no clue why.

    I do have the following setup:

    Mac (Retina 5K, 27-inch, 2017)

    4,2 GHz Intel Core i7

    memory 32 GB 2400 MHz DDR4

    Radeon Pro 580 8 GB


    I already reduced graphic quality, pixel, and so on.


    Does anybody encounter the same problem?



    Cheers

  • I have updated to the most recent version and I have the same problem as earlier. When using default Metal renderer the game is perfectly smooth with constant 60 fps, but there is terrible tearing and during every camera movement or plane maneuver, screen is shatered and the sim is unplayable. When I disable Metal by editing main.mcf file, tearing disappears, but stutter every few cesonds appears instead. In both situations, the game is unplayable regardless of the screen resolution and visual settings. I have 2017 iMac with 3 GHz i5 CPU, 8 GB of RAM, internal Radeon RX 555 2 GB GPU and external RX 580 8GB GPU.

  • I just did some tryouts


    KNUQ to KSFO,

    sunset, clear skies, with Flight plan straight out 32l, left turn, intercept ILS 28l and land

    • graphic settings: windowed
    • Pixel density: 100
    • lens flare: off
    • quality: ultra
    • advanced view movements: on
    • in general settings: all off or hide


    It worked very well with lots of view changes internal and external, radio settings, autopilot app mode and so on on these A/C

    F15

    B737

    Learjet

    Dash 8

    (I left out the other prop's and the heli)


    but on the A320 just before intercept the ILS it freezed and began to stutter. No way out



    Then I just changed to full screen.

    The A320 worked.

    Switching to the Queen of the skies and taking the left seat, first try to pan in the cockpit and everything freezed and began to stutter


    Then I switched all to the lowest possible settings in full screen and started with the 747 again

    The situation loaded and froze right away


    Then I switched all to the lowest possible settings in windowed and started with the 747 again

    The situation loaded and froze right away



    Does this make any sense to you?


    P.S.:

    Is windowed less stressful for the graphics card or full screen?

    Obviously everything on high works better than the other settings, because in former try outs the Lear already made the system collapse

  • @Clipper747pa: We have the exact same machine for testing and do not observe any crashes. Does it happen with any airplane? Is there anything we can do to reproduce the issue? Can you set the 'fullscreen' quality down to 60 or 75% for testing purposes?

    Hi,


    please see above notes on the setups.


    I tried the 747-400 with 60/75 in fullscreen, but it instantly froze. No chance to get the 747 running.

    With regard of display complexity, the A320 works.

  • Hi guys


    After the installation was accomplished, the app did not start anymore. I've deinstalled it and redownloaded the whole sim (mac app store) but the problem remained.


    Any ideas?


    iMac specs:


    iMac (27-inch, Late 2012)

    3.4 GHz Intel Core i7

    32 GB 1600 MHz DDR3

    NVIDIA GeForce GTX 680MX 2048 MB

    MacOS 10.13.6

  • So far, I don't have these problems. My SetUp is:



    I noticed that it ran rounder when the graphic settings increased.:/ I will test this in the coming days.

    I have the exact same MacBook.


    As a simple test I just watched George the reckless co-pilot almost stall the 744 on take-off from SFO - minimum 45 fps Maximum 60 fps. More or less the same fps with the A320 but George doesn't almost kill everyone. George is irrelevant lol but great frame rates and it looks fantastic with all possible graphics options MAXED out.


    At 85% pixel density & Ultra quality it's almost locked at a constant 60 fps and I think the best setting for a maxed out late 2018 MBP

  • I have the exact same MacBook.


    As a simple test I just watched George the reckless co-pilot almost stall the 744 on take-off from SFO - minimum 45 fps Maximum 60 fps. More or less the same fps with the A320 but George doesn't almost kill everyone. George is irrelevant lol but great frame rates and it looks fantastic with all possible graphics options MAXED out.


    At 85% pixel density & Ultra quality it's almost locked at a constant 60 fps and I think the best setting for a maxed out late 2018 MBP

    How fast was he flying after takeoff?

    George or Bob (how some of my colleges call him) can also land a 747 in Catalina. "Sometimes" if all goes as planned.

  • Hi,


    it seems my MAC is able to have different moods ;)X(


    Today I tried to fly with the setups, which formerly worked, but the Learjet always let the simulation freeze.


    I am truly looking forward to that fix


    Cheers

  • @Clipper747pa: We might have fixed the issue with Aerofly FS 2 on Mac OS with certain graphic cards. It looks like there is a real driver issue on those GPUs. We have now written some code to circumvent this bug. Would it be possible for you to test this version before we send it to Apple? It requires some basic knowledge of using the Mac OS command line tool, nothing really difficult. If you are interested, please drop us an email at mail@ipacs.de.


    @KP164 If you like we can send over the preliminary patch to you as well.

  • Been circling around buying a joystick for my 2019 MacBook Pro (with above settings-2.9 i9, 32GB RAM/Radeon 580) to fly the A320 on the Mac. I enjoy quick hops on the iPad but am wondering if the Mac version is more full featured (FMGS/MCDU plus AP etc) like the Aerofly FS2019 version I use on my iPad. Any help/thoughts on this would be greatly appreciated!

  • The iOS version of aerofly fs 2019 is actually identical to the PC and Mac version in terms of aircraft functionality. The desktop versions have a much larger flying region with a lot more airports, higher resolution textures throughout, better shaders and of course because of the better performance of the hardware we can render a lot more objects like houses, trees and the shadows are at higher detail.


    You can do a lot with the a320 both on desktop and mobile, the AP is pretty much complete in both versions, the only thing left are DME arcs or curved approach segments and maybe more advanced speed and altitude constraints.

    The FMS has basic functionality to create a route, set up performance pages or monitor progress, etc.

  • Same problem here with a nearly identical iMac (16GB).


    FS2 crashes to the desktop instantly at startup without even opening the start screen.

  • @Clipper747pa: We might have fixed the issue with Aerofly FS 2 on Mac OS with certain graphic cards. It looks like there is a real driver issue on those GPUs. We have now written some code to circumvent this bug. Would it be possible for you to test this version before we send it to Apple? It requires some basic knowledge of using the Mac OS command line tool, nothing really difficult. If you are interested, please drop us an email at mail@ipacs.de.


    @KP164 If you like we can send over the preliminary patch to you as well.

    Hi,


    I just sent you an email regarding the test, which I am more than willing to conduct!

    thanks very much for your effort!!!!!!👍🏻👍🏻