Project Lofoten_8, Norway

  • Thanks, Michael (I), now I can delete all Lofoten and Norway Cultivation entries in the list and replace it by this one. Highly welcome!


    Kind regards, Michael (II)

    Intel i7-6700K 4.0 GHz / Asus Z170 / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB + Intel SSD 500 GB (AeroflyFS2) + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 / HP Reverb / Win 10/64

  • numbered as used by "Hartman" for his photo scenery

    Thank you Michael, now the assignment is very clear!


    Seperate folders become important, if parts of the cultivation need to be replaced, and you have to know, which one to remove.

    Different building folder allow also different textures for the houses by the way.

  • Same age for me, but no Michael. ^^


    Guys, if you need me to clean up and remove some obsolete downloads from flightsim.org, please send me a message here or over there. ;)

    I think we should clean up flights.org, because new users have there a hard time.


    I think maps with tiles are ideal. If you click on a tile, you will get all relevant files - always displayed in the current version. (dream)

    FSCloudPort has solved this with the maps - but I know that ist there easy with the airfields.


    It would also make sense to have as clear a structure and naming as possible in the ZIP files. flightxtreme has provided a good structure for the Czech Republic:

    • all folder names start with a 3-digit identifier and the „_“ as fourth digit
      - „ele_" for elevation
      - „img_" for images
      - „cul_“ for cultivations
      - „apt_" for airports (who likes it exactly - and it works; but you can leave it out at airfields, too)
    • then follows the tile designation
    • then follows the understandable geographical name

    For example: This way even beginners can sort Prague folders with the files quickly and correctly.

    - ele_09_8a00_a980_prague

    - img_09_8a00_a980_prague

    - apt_09_8a00_a980_prague

    - cul_09_8a00_a980_prague



    Tschüss, Michael (III)

    Configuration: MacBookPro 15-inch, 2018; Pocessor: 2,9 GHz 6-Core Intel Core i9; RAM: 32 GB 2400 MHz DDR4; Graphics board: Intel UHD Graphics 630 1536 MB)

  • I see my post has been edited...? By a mod, I suppose...? All the work I put into adding the links has gone to waste? :cursing:


    <RANT REMOVED>


    Anyway, what I wanted to say to those who use the new complete cultivation download: make sure to check you have all airports installed because afaik the original cultivation files also contained a few airports and this new one doesn't do so anymore so you may be missing something if you start all over again.

    Afaik you should have these airports, so 7 in total:

    EN_B Ballangen

    ENEV Harstad/Narvik

    ENLK Leknes

    ENRS Rost

    ENSH Svolvaer

    ENSK Stokmarknes

    ENVR Vaeroy Heliport

  • Please do not post direct links to anything that contains photo imagery on this forum.

    IPACS Development Team Member

    I'm just a cook, I don't own the restaurant.
    On behalf of Torsten, Marc, and the rest of the IPACS team, we would all like to thank you for your continued support.


    Regards,


    Jeff

  • I just re(installed) the complete project and made a few short hops, it looks and works outstanding! Thanks Hartman and Michael (I) for the great work.


    I also modified the list entries, maybe check if they are correct and complete now.


    Kind regards, Michael (II)

    Intel i7-6700K 4.0 GHz / Asus Z170 / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB + Intel SSD 500 GB (AeroflyFS2) + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 / HP Reverb / Win 10/64

  • If the community agrees, I would like to add more objects to the Lofoten project, like piers, commumication towers, pylons, ships etc. and upload them for all.


    For the pylons I had a look into Google streetview how they should look like:



    I made some special objects to come close to them:



    However I have a problem with the recent cultivation:

    All pylons are shown as house-piles.

    IZ0JUB Michael, would it be possible to re-run the Scenproc7 script, but without using Towers? (AM / FM / Comm / Power-towers etc)


  • Hi Thomas,


    That's great work.


    Yes I can rerun the cultivation but will need a new script?


    Will you need all 1 to 6 projects reworked?


    Kindest Regards,


    Michael.

    Windows Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

  • If the community agrees, I would like to add more objects to the Lofoten project, like piers, commumication towers, pylons, ships etc. and upload them for all.

    As a small part of the community, I would agree. I really enjoy the Lofoten project (although never having been there in RL).


    Thanks and best regards, Michael

    Intel i7-6700K 4.0 GHz / Asus Z170 / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB + Intel SSD 500 GB (AeroflyFS2) + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 / HP Reverb / Win 10/64

  • Hi Thomas,


    I have 15 and 17 but not 18?


    I have edited the ScenProc Script 7 and attach a copy for you to check out please?


    Thanks.


    Cheers Michael.

    Files

    Windows Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

  • Some more impressions:


    Those positions :whistling:, they look like wharfs/Jettys, boats would be fitting


    Doh I guess I can try to add them myself


    Just a suggestion to increase immersion :saint:


    Seen another thread about cars on a carpark, boats and wharfs also make a good pairing.


    If its too much work dont worry about it. Just suggestion.


    Too bad no xref boats are available

  • Ahh, OK, sorry for my bad English. only found that:




    now I know what you ment (and where).


    wharfs/Jettys, boats would be fitting


    Doh I guess I can try to add them myself

    If you have some low poly tmb models of jettys, would you share them with me for publishing?

    The ones I used in the Apollo and Turkey Point project are causing stutter, when more of 30 boats are in the view.


    In preparation to ozhomeroz boats, I installed several buoys to warn for rocks. The OSM infos in the Lofoten area are very precise:



  • Man you are awesome, so fast making them buoys


    As for the Jetties, I did a search on google, and found some free ones but I'm not sure as to their suitability, https://sketchfab.com/tags/jetty


    I heard about a site called 3dwarehouse.sketchup.com from these forums, where many people download free models for buildings for example.

    Would that site have Jetties, Peirs or wharfs suitable.


    Im not a 3D artist, more an idea's man with an IT background.

    I have an idea that the stuttering is caused by the large number of boats, especially if they are .tmb and not xref due to higher over head.


    To test, I suggest replace the boats with xref cars, =Ojust to test.:/

    If the stuttering does not occur with 30 or more xref cars, then the jetty is not at fault but rather the boats are. In my opinion.

    Ive read that xref objects have a much smaller memory foot print.


    Just my thoughts

  • If the stuttering does not occur with 30 or more xref cars, then the jetty is not at fault but rather the boats are.

    Thank you for your hints!

    No stuttering without boats. So I am on the search for some low poly boats now (fitting to the scenery).


    Can anyone support me here?


    The scenery looks more lively with some big ships I think