IZ0JUB Conquered Great Britain 2020


  • Special objects to add reality to my Scotland Project these are the work and come courtesy of "brunnobellic" for which I am extremely grateful.

    Thank you. Michael.


    NOW AVAILABLE https://flight-sim.org/filebas…scotland-special-objects/

    Windows 7 Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

    Edited once, last by IZ0JUB ().

  • Unbelievable what you guys are creating. No need to wait for ORBX.


    Kind regards, Michael

    Intel i7-6700K 4.0 GHz / Asus MAXIMUS VIII RANGER / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB + Intel SSD 500 GB (AeroflyFS2) + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 / HP Reverb / Win 10/64

  • INCREDIBLE.


    Remember the old phrase from the movie "Jaws"?... Just when you thought it was safe to go into the water....


    Well now we have.... just when you thought it could not get any better....


    Well done. And if a few fans can do a whole country in a couple of weeks, then I encourage the parent company to add one new US state (DLC) as a Christmas present. Montana maybe?

  • Well done. And if a few fans can do a whole country in a couple of weeks, then I encourage the parent company to add one new US state (DLC) as a Christmas present. Montana maybe?

    Scotland landscape looks great the way it is. The clubfoot are the airports. We can live with the FSCloudports, but they are not acceptable for a commercial product, neither from IPACS nor from ORBX. From what I recall, this was also one of the hurdles (or maybe even THE hurdle) why ORBX stopped development of TE GB for AeroflyFS2. They can build upon base airports in Prepar3d and XP which are not "great" either but sufficient as a base. Modelling a complete set of GB airports would have been far above their resources.


    Realistically, we wan't see a countable number of detailed aiports in GB from the community. The best we can hope for would be an extended FSCloudport version with more options like taxiways, parallel runways, and more. A big stumbling block are certainly the limited (and mostly even misused) airport buildings. We need true terminals, jetways, and all that, and as far as I understand it's IPACS' responsibility to provide those assets. Or, could some talented guys add these to our building library for use in FSCloudport themselves?


    Kind regards, Michael

    Intel i7-6700K 4.0 GHz / Asus MAXIMUS VIII RANGER / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB + Intel SSD 500 GB (AeroflyFS2) + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 / HP Reverb / Win 10/64

  • I have done pois for the north east for you and I'm just finishing them off for you. will pass on to you Michael.they have bridges , animated wind turbines , dfds ferrys,foot ball stadioms , cranes and ill put more ships in to for you.


    cheers


    brunnobellic

  • I am a bit confused - where do I place the Scotland and Scotland2 folders? I have east Scotland showing okay. Any help would be appreciated


    Nigel

    Vancouver

    (brought up in Dundee and Edinburgh)

    Un zip the downloaded folder and install to "Aerofly FS 2 Flight Simulator, scenery, places"

    Windows 7 Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

  • In the absence of any install information, I placed the unzipped Special Objects folder in ..Documents/FS2/addons/scenery and that did not work.

    So then I moved the scotland folder to Scotland South Project...\places and the scotland2 one to Scotland South 2..\places. That seems to have worked but I haven't had time to check everywhere.

    There is some wonderful work being done in the community, and I greatly appreciate it - but is it too much to ask that the zip files come with a simple txt file saying:

    Place this folder in Documents\ AFS2\addons\scenery\(whatever), along with another line giving the corresponding path for those with Steam installations?

  • Scotland landscape looks great the way it is. The clubfoot are the airports. We can live with the FSCloudports, but they are not acceptable for a commercial product, neither from IPACS nor from ORBX. From what I recall, this was also one of the hurdles (or maybe even THE hurdle) why ORBX stopped development of TE GB for AeroflyFS2. They can build upon base airports in Prepar3d and XP which are not "great" either but sufficient as a base. Modelling a complete set of GB airports would have been far above their resources.


    Realistically, we wan't see a countable number of detailed aiports in GB from the community. The best we can hope for would be an extended FSCloudport version with more options like taxiways, parallel runways, and more. A big stumbling block are certainly the limited (and mostly even misused) airport buildings. We need true terminals, jetways, and all that, and as far as I understand it's IPACS' responsibility to provide those assets. Or, could some talented guys add these to our building library for use in FSCloudport themselves?


    Kind regards, Michael

    I see the advantage of FSCloudPort in the fact that everyone can choose from a map which airfield they would like to download (and it would be optimal if this also worked for the sceneries).


    That's why I think it would be nice if we could expand FSCloudPort further. I wish I could do that (and I'm happy to help):

    - more objects (e.g. different terminals, different vehicles, different other airport specific accessories like carts, lamps etc.)

    - the creation of pure heliports

    These points can be set up and used relatively easily.


    It is more difficult with the creation and textures of runways, taxiways and aprons, because the basic software has the problems with the overlaps.

    Since I switch off all artificial surface textures anyway with good images of airfields, this is not so important for me.


    Tschüss, Michael (III)

    Tschüss, Michael (🍎🚁)


    Configuration: MacBookPro 15-inch, 2018; Pocessor: 2,9 GHz 6-Core Intel Core i9; RAM: 32 GB 2400 MHz DDR4; Graphics board: Intel UHD Graphics 630 1536 MB)

  • This is a small area south of Port Logan missing from the Scotland Project. To keep it simple I have just added mine to the Isle of Man Project scenery folder. Michael.


    https://flight-sim.org/filebas…-project-missing-scenery/

    Windows 7 Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

  • Special objects to add reality to my North East England Project these are the work and come courtesy of "brunnobellic" for which I am extremely grateful.

    Thank you. Michael.



    https://flight-sim.org/filebas…-england-special-objects/



    Angel of the North

    Windows 7 Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

    Edited once, last by IZ0JUB ().