Hi!
Im trying this yesterday the complete day, to import glas material with a reflection map from 3ds max. But all, what i get is a mirroring and no Glas.
What i'm doing wrong?
In 3ds max is all correct and was correct rendered - but not in Aerofly.
Hi!
Im trying this yesterday the complete day, to import glas material with a reflection map from 3ds max. But all, what i get is a mirroring and no Glas.
What i'm doing wrong?
In 3ds max is all correct and was correct rendered - but not in Aerofly.
Hi,
You don't have to worry much about the materials in Max. Just the _color in the Diffuse slot and you are fine. The converter will find all other textures, if they are named correctly.
For glass, try this one:
xyz _color with alpha, save as bmp.
xyz_reflection. In my experience you need a almost white graystyle (range of 230-240). Save as bmp.
Grüsse,
Kai