Gibraltar, from Triosoftsim coming soon.
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Is this a paid landscape?
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Is this a paid landscape?
yes it is.
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Did you also simulate the traffic on the road leading across the runway?
Tschüss, Michael (III)
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This looks really good and seems to have all elements of a payware scenery.
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Did you also simulate the traffic on the road leading across the runway?
Tschüss, Michael (III)
I can simulate the traffic but I have to leave it out as I don't now how to stop them when you taxi or land , it would be good though.
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Do you have a solution that no automatic planes come when my own plane is rolling on the runway or is taking off or landing? Because in principle there is no difference between automatic airplanes and automatic cars on the road across the runway. Both must not happen if I want to taxi, take off or land.
One solution could be, for example, that there is always a 5-minute time span after a yellow plane on the runway. This does not solve the problem of recognizing this during an approach, but for taxiing or take-off it would be a solution.
It is a question of free time slots.
Tschüss, Michael (III)
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Do you have a solution that no automatic planes come when my own plane is rolling on the runway or is taking off or landing? Because in principle there is no difference between automatic airplanes and automatic cars on the road across the runway. Both must not happen if I want to taxi, take off or land.
One solution could be, for example, that there is always a 5-minute time span after a yellow plane on the runway. This does not solve the problem of recognizing this during an approach, but for taxiing or take-off it would be a solution.
It is a question of free time slots.
Tschüss, Michael (III)
I could look into it as I could simulate them as you said to stop for 5 mins then carry on. but will have to do that in the animation in 3ds max . I will have to have a test and see what happens . cheers .
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yes it is.
That's really great, will it be available on steam?
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Not on Steam, over here:
https://secure.simmarket.com/aerofly-fs-2-scenery-page-1.chtml
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