Hello developer good morning how are you? So i noticed that the painting of some AIRBUS aircraft is alittle worked as an example, TAM, DELTA, AIR BERLIN because in some angles they get blurry mainly. Try to work a little more on those mentioned to stay like LUFTHANSA livery that is a little better Some comparison pictures show this. I notice that the wing also has a little color like in the red line for example in the next update work into this.
Aerofly FS2020
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It's would be a great idea to look like the photos below.
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- Official Post
The "getting blurry" is a result of the texture mip-mapping. This is done intentionally to prevent anti-aliasing of nearby pixels on the texture. The result is smoother and more natural rendering compared to a low resolution impression. Here is one of the google search results for you:
https://textureingraphics.wordpress.com/what-is-textur…and-mipmapping/
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I understood but try to work more on the aforementioned paintings, some games for cell phones do not have or pack the same simulator of you on some cell phones do not have this blurry as shown in the avia photo of the delta and do not have serrations. Your competitor does not have this problem, but it does not perform and has unreal aircraft that produce or simulate a disaster. Try to improve the paintings because when the more worked the better is the painting view. Align some things in the drawing on the plane.