Taburet Norway Mesh

  • Hi Michael,

    Thanks for checking.

    Which version are you running, is it v2050309b or v2050323?

    How do I find the version number please?

    Windows 7 Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

  • How do I find the version number please?

    Hi Michael, in the 'bin64' folder find the Aerofly_fs_2.exe and right click on it. Then click 'properties' and look for the version number under 'details'.

    Windows 10 Professional; ASUS ROG Strix Z390-F; Intel Core i9-9900K@4.9GHz; Corsair Vengeance 64 GB DDR4 3200 MHz; Nvidia Palit GeForce GTX 1080 8GB; Microsoft SideWinder Force Feedback 2; Oculus Rift S.

  • I have checked the same area on my PC - and am experiencing the same error. I have not changed anything.


    The reason must therefore be due to an update from IPACS. :!:


    EDIT: When I go out of Beta - mesh works ok on my PC.

    Hi Hartman, which release (non beta) version do you find works and doesn't give you the mesh errors?

    Windows 10 Professional; ASUS ROG Strix Z390-F; Intel Core i9-9900K@4.9GHz; Corsair Vengeance 64 GB DDR4 3200 MHz; Nvidia Palit GeForce GTX 1080 8GB; Microsoft SideWinder Force Feedback 2; Oculus Rift S.

  • Hi Michael, in the 'bin64' folder find the Aerofly_fs_2.exe and right click on it. Then click 'properties' and look for the version number under 'details'.


    You can also just go into the main menu and use the "about" button.

    DVD Version 2.04.09.03

    Windows 7 Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

  • Thanks for your feedback Michael.


    A quick update from my side. I decided to apply the latest revision - v2050323 and this does in fact cure the mesh issues at around 60 degrees latitude. Unfortunately with this update I am unable to run Vulkan near a number of UK airports as it just results in a CTD. However running with OpenGL seems to be reasonably stable.

    Windows 10 Professional; ASUS ROG Strix Z390-F; Intel Core i9-9900K@4.9GHz; Corsair Vengeance 64 GB DDR4 3200 MHz; Nvidia Palit GeForce GTX 1080 8GB; Microsoft SideWinder Force Feedback 2; Oculus Rift S.

  • Thanks for your feedback Michael.


    A quick update from my side. I decided to apply the latest revision - v2050323 and this does in fact cure the mesh issues at around 60 degrees latitude. Unfortunately with this update I am unable to run Vulkan near a number of UK airports as it just results in a CTD. However running with OpenGL seems to be reasonably stable.

    I may try the update based on your findings, thanks for your help.


    PS Updated working OK.

    Windows 7 Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

    Edited once, last by IZ0JUB ().

  • Thanks for your update Hartman, I will check and verify whether I see the same later.


    Edit: After checking with v2.05.03.23 (DVD installation), in the area of N 61.3871 E 11.0212, @15000ft. the mesh seems to be displaying correctly for me. I don't see any wide flat valleys in this area anymore.


    However at N 68.7507 E 24.1368, @20,000ft. flying east I see more mesh errors (see images below).

    In addition I see a 30,000 foot column extending from Bardufoss BDU/ENDU??

  • I don't see that on mine, however I'm only looking at default scenery. Have I missed out on any recent good quality photo scenery?

    Windows 7 Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

    Edited once, last by IZ0JUB ().

  • Tower at N 68.6737 and E 17.4345 Scenery courtesy of Hartman near Evenes.

    Windows 7 Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

  • Tower at N 68.6737 and E 17.4345 Scenery courtesy of Hartman near Evenes.

    Thanks Michael, as well as the tower you have captured I can make out a typical large flat valley mesh error in the background :)

    Windows 10 Professional; ASUS ROG Strix Z390-F; Intel Core i9-9900K@4.9GHz; Corsair Vengeance 64 GB DDR4 3200 MHz; Nvidia Palit GeForce GTX 1080 8GB; Microsoft SideWinder Force Feedback 2; Oculus Rift S.


  • Elevation folder removed and tower still appears?



    ENNK Airport


    Fixed this problem. In the original download courtesy of Hartman I found a folder in places/Lofoten/Airports. The contents of the Airport folder I moved to places/airports/EN_B, ENAN etc . This works OK with no strange towers at any of the airports. However the elevation problem is still there.

    Windows 7 Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

    Edited 4 times, last by IZ0JUB ().

  • I tried "Augustin Winther" North, Mid and South 10 M Mesh in various installation folders but no fix to this elevation problem.


    Windows 7 Home Premium 64-bit SP1, Intel Pentium G2130 @ 3.20GHz, 16.0 GB RAM DDR3, ASUS H61M-K, Graphics PHL 273V5 1920x1080 @ 60Hz, NVIDIA GeForce GTX960, Thrustmaster Joystick and Home Made Rudder Pedals.

  • I tried "Augustin Winther" North, Mid and South 10 M Mesh in various installation folders but no fix to this elevation problem.


    Thanks again for checking Michael, your findings mirror mine. I does seem that presently the latest revision of FS 2 struggles with displaying either mesh correctly the further north you go.

    Windows 10 Professional; ASUS ROG Strix Z390-F; Intel Core i9-9900K@4.9GHz; Corsair Vengeance 64 GB DDR4 3200 MHz; Nvidia Palit GeForce GTX 1080 8GB; Microsoft SideWinder Force Feedback 2; Oculus Rift S.