Good day
Will ask Colin to check it out we worked together on Gib scenery
I know for sure when i tested gib in vulkan it was fine,
Ray
Good day
Will ask Colin to check it out we worked together on Gib scenery
I know for sure when i tested gib in vulkan it was fine,
Ray
Das Problem, was ich habe: Für 35,- bekomme ich ein komplettes Land von ORBX.
Installed Gibraltar today, good scenery but....works only in OpenGL for me and another user:RE: AFS 2 Vulcan Crash
No problems with other scenery, I normally run Vulkan for better performance. Maybe the developers can have a look at it?
Same issue here - crashes repeatedly in Vulkan, but rock-steady in OpenGL.
Same issue here - crashes repeatedly in Vulkan, but rock-steady in OpenGL.
What was the cause of the crash according to the tm.log?
What was the cause of the crash according to the tm.log?
I didn’t check, but will go back and try it out. Standby....
tm.log attached
I see a lot of missing textures and invalid texture entries. Towards the end there is a warning that more than 8192 trees are added and from that point forward there are more errors and warnings. I'm guessing there could be a region that has too many trees.
I see a lot of missing textures and invalid texture entries. Towards the end there is a warning that more than 8192 trees are added and from that point forward there are more errors and warnings. I'm guessing there could be a region that has too many trees.
ThAnks Jan - that would make sense with what I saw. Down low at low speeds, it kinda hangs in there, but once I'm up at a bit of altitude to have a look around - it crashes every time. Seemed OK in OpenGL, and - as I don't have any appreciable difference in frame rates between Vulkan and OpenGL in AFS2 (unlike X-plane 11.50b11 where the difference is massive) - I might as well run AFS2 in OpenGL - for now.
I see a lot of missing textures and invalid texture entries. Towards the end there is a warning that more than 8192 trees are added and from that point forward there are more errors and warnings. I'm guessing there could be a region that has too many trees.
Moin Jan,
what's the limit for the trees?
Bye, Michael (🍅🚁)
8192 per tile I think. But I'd have to ask the 'the boss' (a.k.a. admin )