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Crash

  • Hassan_
  • Oct 8th 2020
  • Hassan_
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    • Oct 8th 2020
    • #1

    Hello, i’m using iphone 7 IOS 14, after the last update, whenever i spawn in denver airport the game crash, i tried several airports but that happens in denver only

    Edited once, last by Hassan_ (Oct 8th 2020).

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  • Jet-Pack (IPACS)
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    • Oct 8th 2020
    • #2

    Does it happen at Denver International only or does it affect other airports in the Denver city area?

    What I would like to find out is if it's the city causing issues or the airport itself.

    Regards,

    Jan

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  • Phil747
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    • Oct 8th 2020
    • #3

    I’ve just had this issue as well. Tried to fail both engines on the 320 and land at Denver intl and either my phone or the game just has enough and the game just crashed twice

    Edited once, last by Phil747 (Oct 8th 2020).

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  • madpat
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    • Oct 8th 2020
    • #4

    iPad Pro, 10.5 inch, ipadOS14


    Spawned at Denver airport parking with A320, ready for taxi, no issues here.

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  • Hassan_
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    • Oct 8th 2020
    • #5

    Hello jan,


    I tried to spawn in KBKF which is close to the city and yeah i got crashed, look like the issue is from the city not the airport.

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  • Jet-Pack (IPACS)
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    • Oct 8th 2020
    • #6
    Quote from Hassan_

    Hello jan,


    I tried to spawn in KBKF which is close to the city and yeah i got crashed, look like the issue is from the city not the airport.

    The airport could still be loaded though when you are close. hmmm...

    What graphics quality settings do you use?

    Regards,

    Jan

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  • madpat
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    • Oct 8th 2020
    • #7

    Again, no issues with iPad Pro when spawning directly above city.

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  • Fares
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    • Oct 8th 2020
    • #8
    Quote from Jet-Pack (IPACS)

    The airport could still be loaded though when you are close. hmmm...

    What graphics quality settings do you use?

    I had the same thought and tried to spawn over mountains and fly to the city. It didn’t crash. Then I tried to fly to the airport from the other side, so the city couldn’t spawn and it crashed.

    Thanks 1
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  • Hassan_
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    • Oct 8th 2020
    • #9
    Quote from Jet-Pack (IPACS)

    What graphics quality settings do you use?

    Lowest

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  • Dan787
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    • Oct 8th 2020
    • #10

    I have had the same issue with my iPad 2018 on iOS 14, and it in the general Denver area for me anyway.

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  • Hassan_
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    • Oct 8th 2020
    • #11
    Quote from Fares

    I had the same thought and tried to spawn over mountains and fly to the city. It didn’t crash. Then I tried to fly to the airport from the other side, so the city couldn’t spawn and it crashed.

    I did the same thing. I spawned 20 miles away from the city trying to reach it and it crashed, same thing for the airport.

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  • TacticalAviator
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    • Oct 8th 2020
    • #12

    Yeah I had this problem too. I try to load in at KSFO but it immediately crashes on my iPad 6th gen iOS 14

    ;(

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  • TacticalAviator
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    • Oct 8th 2020
    • #13

    People with iPad Pros I would expect not to crash but I just have a regular iPad that is only 2-3 years old and well it can't handle it. iPad pros can handle it of course due the their higher processer

    ;(

    Edited once, last by TacticalAviator (Oct 8th 2020).

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  • Phil747
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    • Oct 8th 2020
    • #14

    Oh yeah actually there’s a thing. Jet-Pack (IPACS) the iOS version of Aerofly doesn’t get a graphics settings slider but the android version does. This may be why I’ve seen people with androids able to spawn at much more detailed airports with a larger variety of aircraft types and liveries parked on the ramp. Any chance we could get one on iOS soon please?

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  • Phil747
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    • Oct 8th 2020
    • #15

    Just had this issue again, flying over colorado in the 77W and game crashes. Never did this before, must be the update ie faulty code or something

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  • Phil747
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    • Oct 11th 2020
    • #16

    Third time, trying to load in 17R at Denver Intl with a 77W and route to SFO, game is still crashing

    Device is iPad 6th gen 2018 running iOS 14.0.1

    Thanks if any devs see this and are working on a fix

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  • Overloaded
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    • Oct 12th 2020
    • #17

    It would help us users enormously if notice was given that a coming update will be too demanding for a given generation of iPads and phones. We then could prevent the loading of an update which would effectively disable Aerofly on our device. I would be happy to stay with the last version that matched the performance of my device until it is time for a hardware upgrade.

    An attempt to do this was made a while back by excluding iOS versions but that encompassed a spectrum of device performances.

    Can older versions be accessed after an update?


    Android would be more difficult because of the diversity.

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