I just wanted to know which engine Aerofly does use. Is it made in unity?
Which engine does Aerofly use?
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- Official Post
The Aerofly FS graphics and physics engines are made entirely by IPACS and Aerofly FS uses the latest Vulkan and OpenGL application programming interfaces for this. We do not use a third party engine like unity. Without that dependency we have full control over the performance and we can run the application on platforms from Windows PC, Mac OS, iOS, Android to Linux. It also removes unnecessary ballast that these multipurpose graphics engines usually have. This way our code is as minimalistic as possible and can run insanely quickly. We can easily debug any performance issues and can find the most efficient way to avoid a potential bottleneck.
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Jet-Pack (IPACS) does your engine have a name?
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I just wanted to know which engine Aerofly does use. Is it made in unity?
Android: open gl, iOS:Vulcan and open gl, pc:open gl and Vulcan
I think aircrafts are made from 3ds max
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iOS:Vulcan and open gl
Are you sure? It's Apple here, nothing else than own things, it should be Apple Metal (or the Molten VK tool to convert Vulkan to Apple Metal)
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Are you sure? It's Apple here, nothing else than own things, it should be Apple Metal (or the Molten VK tool to convert Vulkan to Apple Metal)
Yes. Isn't apple vulkan option available? Pc I'm sure it has... But developer didn't mention removing vulkan for iOS only they mentioned for android due to lag issues.