VR won’t start with Reverb G2

  • Hi,


    I recently sold my Quest 2 as I also had a Reverb G2 and had previously always used the Q2 for VR flight. My problem is that FS2 won’t start up in VR with the G2. It looks at though it’s loading in the headset and then just doesn’t, just hangs at the Steam VR view in the headset and loads into non VR on the monitor. Every other game loads through Steam VR in the normal way.


    I’ve deleted and reinstalled, tried adding “othervr” under properties, window mode, non window mode, basically everything I’ve found through Google, and nothing makes a difference. I have WMR loaded, Steam VR but nothing.


    Any ideas?

  • Did you launch "SteamVR for mixed reality"?

    MSFS | X-Plane 11.5x | DCS 2.5.7 | War Thunder | Aerofly FS4


    Win11-x64 | Lenovo Legion T7 34LMZ5 | Intel i7-10700K @3.6GHz | Kingston FuryX RGB 32GB DDR4 PC3200 | 6TB SSD Samsung 850 Pro | 3TB M2 PCI 4x | Gigabyte RTX 3070 Ti Vision OC | TM Hotas Warthog | Saitek Combat Pedals | Reverb G2

  • My shortcut looks like this

    Quote

    O:\Aerofly FS 2 Flight Simulator\bin64\aerofly_fs_2.exe" -othervr -lang=de


    In the main.mcf the following VR related is set


    Make sure G2 is ON

    WMR is running

    SteamVR for WMR is running and SteamVR does see the headset. The SteamVR Status windows will show you if you have tracking or not


    Make sure that OpenXR is not using SteamVR but WMR

    MSFS | X-Plane 11.5x | DCS 2.5.7 | War Thunder | Aerofly FS4


    Win11-x64 | Lenovo Legion T7 34LMZ5 | Intel i7-10700K @3.6GHz | Kingston FuryX RGB 32GB DDR4 PC3200 | 6TB SSD Samsung 850 Pro | 3TB M2 PCI 4x | Gigabyte RTX 3070 Ti Vision OC | TM Hotas Warthog | Saitek Combat Pedals | Reverb G2

  • Hello MartinM,

    Beginner with Aerofly FS 2 AND PC Win10 : For me also, My Oculus Quest 2 Headset correctly connected with its high throughput cable does'nt run in VR mode with Steam FS2 configuration : I have just into headset a 3D blue panel with a central LearJet photo and a bottom sibyllin comment say'ing "loading..." and all stays in this state ! On the PC, FS2 is running "normally in flat world" as he had not seen a VR headset was connected...

    Naturally, from steam FS launching, I have chosen "VR launching Oculus"...


    I have checked VR configuration instructions into main.mcf file : just <[bool][vr_render_native_view_on_screen][true]> instruction was false rather true like yours... I have changed it to true without any result !


    My questions are : does Oculus Quest 2 use WMR ? If yes, how could I see it runs and runs as it must ?

    How I can see if OpenXR uses Steam VR or WMR ?


    Ooooh ! I have found something wrong : looking panel "Steam systrm information" int Steam app : I see = "No VR headset detected" !!!

    Not good ! But i don't know why Steam don't see the Quest 2 after loading "Quest desktop" into headset proving that "physical and logical" connections are OK... Any idea to make Steam "to see" the Quest ?

    Many thanks by advance... :)