• It’ll be great if we can have camera head shakes when landing/takeoff and taxing. It’ll bring the sim to life and add much more realism.

    They already said that there is a small head shake already in the game. If you fly loops in a glider you can crack your head through the glass for example. But this is nothing compared to real head Shake while landing.

  • In reality the head doesn't actually shake. It's the plane that moves and your head stays pretty much stationary unless you encounter heavy g-forces. So camera shake is not actually what you want to simulate, it's more movement of the plane relative to the camera white the world outside stays perfectly still relative to the camera.

    Regards,

    Jan

  • In reality the head doesn't actually shake. It's the plane that moves and your head stays pretty much stationary unless you encounter heavy g-forces. So camera shake is not actually what you want to simulate, it's more movement of the plane relative to the camera white the world outside stays perfectly still relative to the camera.

    Yes things like airplane vibrations and tire sounds or the sound that the plane makes when you're rolling down the runway

    Edited once, last by Quichenic (August 30, 2022 at 1:20 AM).

  • In reality the head doesn't actually shake. It's the plane that moves and your head stays pretty much stationary unless you encounter heavy g-forces. So camera shake is not actually what you want to simulate, it's more movement of the plane relative to the camera white the world outside stays perfectly still relative to the camera.

    True because you focus your view.

  • In reality the head doesn't actually shake. It's the plane that moves and your head stays pretty much stationary unless you encounter heavy g-forces.

    It think: On the RW there can actually be a lot of shaking of the head, or let's say of the entire body in the seat - especially if the RW doesn't have the best condition ;).

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    I'm using a headshake plugin for X-Plane - just a bit - and I feel that it's a simple tool which adds a lot of immersion.