In the FS4 database, besides the airfields shown in FS4, many other ICAO airfields are already available with their technical data. These non-visible airfields can be called by creating a folder in the user folder "airports" for each of these airfields with a tsc- and a wad-file, which contain as code only ...
I tried this with these airfields on Hawaii:
I have attached the file as a ZIP file, please unzip it in the user folder "airports".
The airports activated in this way still have some "deficiencies", but they can still be used very well for simulation already. As far as from FS4 already objects are present (like e.g. in Germany) this looks also optically well. Likewise images of the community look good. Unfortunately, however, it may be that the airfields themselves are uneven. And in Hawaii unfortunately also the FS4 objects are missing.
What these airfields also lack are the positions for START and LANDING.
=> Question to @IPACS:
Couldn't these positions be displayed automatically as well?
Independently of this, the airfields activated in this way can be included in the route planning with their individual runways. Although the START must be done manually before the copilot can take over, but from then on the flight takes place without problems until the safe landing.
=> Question to @IPACS:
For me now also the question arises, how useful it is, if user projects of airfields in parallel to the FS4 database once again contain the runway data itself? Here a uniform default would be m.E. not bad, because otherwise the numbered airfields will accumulate and it becomes confusing.
Example Honolulu International Airport:
Since PHNL already exists in the FS4 database, this airfield must now be created in the HAWAII project for FS4 under PHNL1 in order to be found securely (to my knowledge, FS4 always reads out only the first airfield found for ICAO airfields with the same name).