Being a developer can be pretty boring but occasionally it does make you smile.
developers diary
-
larrylynx -
June 2, 2024 at 9:42 PM -
Thread is Resolved
-
-
Come on Steve what are you up to now? I thought at first you might have been working on a Herc or Transall (which would have been great)... but I'm guessing with your passion for egg beaters
its a Whirlybird, though I have no idea which. I confess I didn't get your joke above, but I did notice this when I was flying your Apache recently and it made me chuckle... " no pies left in this vehicle over night"
Matt
-
Hi Matt.
Only a fellow developer would spot such a thing. What made me chuckle was the colour. I got my RGB mixed up with RBG hence the lovely shade of Puce. It is indeed a Herc but the beast is certainly more complicated than I first thought and quite poly, switch and gauge heavy. 5 months so far but it is progressing and does fly. Minor task of autopilot and CDU to look at, textures and lots more cockpit modelling. Coding is already over 30000 and poly count has passed half a million. I would like to say it keeps me sane but that is subject to official confirmation, I am hoping this, and writing books, will ward off dementia as I am fast approaching that period in a person's life.
I also put some music in the apache but I doubt anyone ever noticed.
Steve
-
A Herc in Aerofly FS4... that will be a dream come true! I don't know if its feasible, but to have some Cargo loading visible as an animation would add to the transport immersion. I had considered doing a Herc myself but it was the cockpit that put me off... Brave Man!
Music in the Apache. I'm intrigued... I shall look out for that.
Matt
-
I think Brave is a polite way of saying 'I Have lost my marbles'
-
Nobody who sees your artwork is gonna accuse you of that Steve
Are we allowed to see what the exterior looks like or are you keeping that under wraps for now? When I was considering it myself, the front end of the fuselage scared me a bit... all those compound curves and angles!
Matt
-
Matt, as a developer of great esteem you should know better than to ask for a sneak peek, but as its just you and me, here you go. and don't tell anyone.
-
Thanks for sharing Steve. Your secrets safe with me
That's looks superb. I'm looking forward to seeing this one done and released
I do kinda miss having a project on the go, but I'm just not up to it at the moment. When its all done and its looking real good, there's a lot of satisfaction to be had... but along the way a lot of frustration and red stop cubes
Matt
-
If any one wonders where 600,000 polygons go, its here. Textures are just simple base ones for now.
-
man Jan u shld add this looks sexy
-
A Herculean task Steve
Matt
-
Found this lying in a scrap heap, going for that sort of look, well used like me
Progress is slow as I hate texturing and I'm trying to learn a new program to paint in 3D. Not helped by objects going missing in the conversion process, perhaps I have too many.
-
When you experiment with specular maps and suddenly they make great textures too. This one really is fit for the scrap heap.
-
I hope that the plane can be saved from being scrapped
and that we can fly it in the future.