Rivets and panel lines on Airliners more visible maybe?

  • A question for IPACS Artist/Artist producing your airliners. Have you considered making the rivet and lining detail a bit more visible on your Airliners?

    On most of them it is very subtle and hardly ever shows up (on my machine at least). Observing the thread on your upcoming A350 (Very much looking forward to that)... it is evident that you go to a great deal of effort to put the details there in the textures. Why not make them stand out a bit more? I'm not suggesting they be as prominent as the ones on the Corsair (although personally I don't hate that)...

    I'm assuming the Rivet and lining detail is a greyscale layer in layered PSD or other image file. The way your textures are set up in Aerofly allows enormous flexibility in this Regard. When I was doing the spitfire I experimented with quite a few ways of doing this. In the end I found the best way to have them show up without looking too heavy handed was to first of all, blend the greyscale rivet and lining with a multiply factor over the ambient texture (subtly of course) then to do the same on the specular and reflection textures (again very subtly). The Result I've illustrated below. Hope you don't mind me raising this suggestion but I realize you may not agree or there may be some very good technical reason why you have done it as is.

    Matt

  • The cockpit canopy of your Spitfire looks strange, I mean the bulge at the top. I've just seen a few photos on Google and it looks different. Maybe it's just an optical thing.Otherwise it is a nice plane 👍

  • The cockpit canopy of your Spitfire looks strange, I mean the bulge at the top. I've just seen a few photos on Google and it looks different. Maybe it's just an optical thing.Otherwise it is a nice plane 👍

    I'll address your observation briefly but lets not get too far off topic here. Everyone is an expert when it comes to Spitfires :). When you make these models you do research, study photos and drawings and then do your best to render what is seen in the real world. This is correct as far as I can see for a MK1a spit with the flat sided hood. When the hood design was changed to bulge at the sides, the top curved side profile was less pronounced as a result of the manufacturing process (I read somewhere). Anyway I like it as is so wont be changing:)

    Matt

  • The rivets on older aircraft used to protrude outwards, which causes drag. That's why flush rivets have been invented and our models accurately represent this.

    Hi Jan... aware of that and its been a while since I've been up close to an airliner, but I'm pretty sure you could still see some surface detail. The paint chips and flakes in small amounts with weather and ware even on flush rivets so unless its just painted maybe some subtle visual detail is not out of place?

    Matt

  • For the Record... I was watching some HD video of Airliners the other day which had some very clear and closeup film and you are right Jan... the way you have done the models as a rule is about right. I was wrong. I think I was influenced by how some developers in other SIMS handle this. Your 737 500 which was done by Milviz I believe could be taken as an example. I like it very much but I now see why your Artists chose to do your more recent stuff as they have. Gotta Love Armchair plainspotting :)

    Matt