Multiplayer for Fast Income More Money💸🤑

  • About Aerofly fs Global, i have a tiktok videos all about AFS Global, I noticed that all of my audience comments are always talking about… here are their opinions and request

    -“Is there a multiplayer?”

    -“The game gets boring fast without multiplayer, xplane, RFS, and infinite flight much better”

    -“Cockpit interaction, not a mashed potatoes scenery, highly detailed cockpits is good but it doesn’t have ground services yet😭”

    -“Not having an inside window view.. man i wish they will add it”

    -“A319 physics is straight up copy paste from roblox”

    -“they should change the lobby interface fr, they should make more like a high quality one”

    -“they should add more weather options like Rain and Probabilities of failures to make the game more interesting bro”

    -“The landing gear physics on 777, 787, A380 always make your landings looks like it slammed on the runway”

    -“they should add Rain bro.. they still can’t call this game a simulator without basic aviation stuff”

    -“this is already the best mobile flight simulator, but it gets boring fast without multiplayers and no Air Traffic Control, they could just make an Ai one…”

    -“they should add a stall warnings and windshear in the game.. even roblox project flight have those and they only have 10 developers”


    I agree about the fact that the game gets boring fast without Multiplayer or Air Traffic Control, it would be hard for the Aerofly Development Team but trust me… Multiplayer will bring more players to play this sim nons stop

  • As long as you don't prioritize multiplayer games, I think we can continue our discussion. In fact, this is a different understanding of simulated flight among different developers. Due to limited human energy and the fact that this is a team of only about 10 people, if you acquire this feature, you will inevitably temporarily lose something. Aerofly's planes and airports still have more features to achieve. There are still many unknown factors that need to be explored in aircraft, airports, and other functions closely related to simulated flight

  • These often beginner multiplay fans could have much more social relationship excitement in something like a dedicated go-kart or mountain bike simulator. This might be a "get boring fast" old fashioned FLIGHT SIMULATOR but as a rule real world pilots don’t air-race around hill sides in mass groups sharing Ben Affleck/Pearl Harbor inspired intellectualisms over the radio and meet up afterwards at the newest gravesides.

    Avoiding mid air collisions is boring but good.

  • I only know very few applications in a flight simulator (emphasis is on simulator) for a multiplayer mode. Therefore, from my point of view, the Aerofly FS does not need a multiplayer mode.

    Tschüss, Michael (🍎🚁)

    Configurations:

    - MacBook Pro (16", 2024); Chip: Apple M4 Max; actual macOS
    - Controllers: | WinWing: URSA MINOR-Fighter-Joystick R | Thrustmaster TCA AIRBUS EDITION: 1x Joystick, 2x Quadrant, 2x Quadrant Add-On | Pro-Flight-Trainer: PUMA X | Logitech: Joystick G Extreme 3D Pro | Steelseries: Nimbus+

    - iPad (12,9", 4th Generation, RAM: 6 GB); actual iOS | Steelseries: Nimbus+

  • For which realistic serious simulations is multiplayer useful?

    Tschüss, Michael (🍎🚁)

    Configurations:

    - MacBook Pro (16", 2024); Chip: Apple M4 Max; actual macOS
    - Controllers: | WinWing: URSA MINOR-Fighter-Joystick R | Thrustmaster TCA AIRBUS EDITION: 1x Joystick, 2x Quadrant, 2x Quadrant Add-On | Pro-Flight-Trainer: PUMA X | Logitech: Joystick G Extreme 3D Pro | Steelseries: Nimbus+

    - iPad (12,9", 4th Generation, RAM: 6 GB); actual iOS | Steelseries: Nimbus+

  • I wouldn’t fly online either, but if it helps growing the customers base, it would be nice to have.

    I think it get boring for players that are looking for a gaming experience, but for somebody that wants to simulate flying, going alone in the plane is the real thing::)

    Best regards, Juan

  • Does the simulation have to be realistic? ...

    For me, there is a difference between a simulation and a game: the simulation tries to reproduce an original in the best possible way, while a game takes it less accurately with the replica of reality. With an airplane game it is enough for me if you can take off, fly and land with an airplane, while with the simulation it is important to me that the plane itself is simulated in as much detail as possible.

    That is why it is important for me in the FS that the aircraft and their behavior are simulated in the best possible way during operation.

    Tschüss, Michael (🍎🚁)

    Configurations:

    - MacBook Pro (16", 2024); Chip: Apple M4 Max; actual macOS
    - Controllers: | WinWing: URSA MINOR-Fighter-Joystick R | Thrustmaster TCA AIRBUS EDITION: 1x Joystick, 2x Quadrant, 2x Quadrant Add-On | Pro-Flight-Trainer: PUMA X | Logitech: Joystick G Extreme 3D Pro | Steelseries: Nimbus+

    - iPad (12,9", 4th Generation, RAM: 6 GB); actual iOS | Steelseries: Nimbus+

  • I completely agree with you, the detailed implementation of the aircraft simulation is also important to me, which is why Aerofly bribes me. But I meant the simulation of the flight itself. I don't always want to fly strictly according to the rules like in real life, especially when it comes to light aviation. That's why I personally would be interested in flying over my city with my friends. Also, you won't lose anything if you just continue to fly offline.