I’ve asked this before, but I don’t think IPACS saw it. I’m not asking for the replay to be “Fixed” (I think IPACS had enough of that with me). But I’m just wondering why if you land in the external view, then go to the replay, there’s minimal skips compared to the cockpit. (Sometimes none at all at smaller airports) I’m not sure if this is because the cockpits are highly detailed, or if it’s something else.
Whatever it is, thank you for your response!

Why do replays have no skips in the external view but there are skips in the cockpit?
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Also in the reply I’m not sure if you notice but when you turn at high speeds such as in fighter aircraft the turning isn’t smooth for example you could be level then banking left and right 90 degrees each way and it’s not smooth it’s like the wings become stuck then move the other way.
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Also in the reply I’m not sure if you notice but when you turn at high speeds such as in fighter aircraft the turning isn’t smooth for example you could be level then banking left and right 90 degrees each way and it’s not smooth it’s like the wings become stuck then move the other way.
I’ll have to check it out. I don’t use fighters much since there isn’t many cool maneuvers you can do in aerofly.
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I’ll have to check it out. I don’t use fighters much since there isn’t many cool maneuvers you can do in aerofly.
To be fair it depends what aircraft you use and yeah the flight model of the fighters isn’t completely accurate, but still fun nonetheless the less especially when doing high speed low altitude runs.