Suggestion: Key commands for cloud density

  • Hey guys, hey Jan,

    I have a suggestion, which should not be very complicated to implement: Would it be possible to have key commands for the density of clouds too, similar to the settings for visibility, which is already possible to change it with key commands. The idea is: so you can easily change the cloud density on the fly and simulate in a very basic way weather or cloud changes during the trip?

    This maybe would be a little workaround, until maybe a whole (METAR based?) weather system could be implemented in Aerofly FS someday ...

    What do you think?

    Ansgar

    Edited 2 times, last by busflieger (March 12, 2025 at 9:40 PM).

  • Hey guys, hey Jan,

    I have a suggestion, which should not be very complicated to implement: Would it be possible to have key commands for the density of clouds too, similar to the settings for visibility, which is already possible to change it with key commands. The idea is: so you can easily change the cloud density on the fly and simulate in a very basic way weather or cloud changes during the trip?

    This maybe would be a little workaround, until maybe a whole (METAR based?) weather system could be implemented in Aerofly FS someday ...

    What do you think?

    Ansgar

    They need to put rain and realistic weather of this game

  • They need to put rain and realistic weather of this game

    Thats off-topic, sorry. Because it's a more complex thing to implement a good weather system, which would be a big step for Aerofly FS (maybe this would be version 5 or 6 one day ...), my suggestion is a little and easy way, only to change cloud density during the flight without going back to settings - just by assigning this to a key-command. This thread shows, that I'm not alone with this idea, which should be not a very big challenge for the developers.

    By the way, I'm not sure, if a whole weather system is wanted by the developers of Aerofly FS, which is definitely not a simulator with a concept like X-Plane or MSFS. But again, thats not the topic here ... ;)

    Edited once, last by busflieger (March 15, 2025 at 1:50 PM).

  • busflieger March 15, 2025 at 1:47 PM

    Changed the title of the thread from “Suggestion: Key commands for weather, f. e. cloud density” to “Suggestion: Key commands for cloud density”.
  • Thats off-topic, sorry. Because it's a more complex thing to implement a good weather system, which would be a big step for Aerofly FS (maybe this would be version 5 or 6 one day ...), my suggestion is a little and easy way, only to change cloud density during the flight without going back to settings - just by assigning this to a key-command. This thread shows, that I'm not alone with this idea, which should be not a very big challenge for the developers.

    By the way, I'm not sure, if a whole weather system is wanted by the developers of Aerofly FS, which is definitely not a simulator with a concept like X-Plane or MSFS. But again, thats not the topic here ... ;)

    It still is somewhat on topic. The thread was to talk about weather in aerofly, and he did. Sure it does not fully go with the topic, but it is still related.

    Regards,

    Mr.Krabbs Son

  • It still is somewhat on topic. The thread was to talk about weather in aerofly, and he did. Sure it does not fully go with the topic, but it is still related.

    No, the thread and my intention was just to talk about a suggestion of a possibility for a further key assignment, nothing more.

    There are enough other weather-related threads in this forum.

    Edited 2 times, last by busflieger (March 15, 2025 at 2:39 PM).

  • From what I know the weather system is initialized at the beginning (when you press start) but no control messages are sent to that module during the runtime which is good for performance. If we end up sending messages to all of the individual parts of the sim the performance would suffer.

    I second that: back in Aerofly FS2 I was one of multiple DLL developers which failed in sending messages to change the clouds. Obviously it is not possible to change clouds as long as the simulation is running.

  • From what I know the weather system is initialized at the beginning (when you press start) but no control messages are sent to that module during the runtime which is good for performance. If we end up sending messages to all of the individual parts of the sim the performance would suffer.

    Thanks, Jan, but with visibility it works. Is this not a part of weather system also?

    So I thought, this would not be a problem with the clouds also …

  • Thanks, Jan, but with visibility it works. Is this not a part of weather system also?

    So I thought, this would not be a problem with the clouds also …

    The visibility is a different part of the application. The clouds and visibility don't necessarily have to live in the same code section.

    The visibility is only one scalar value. The clouds however require allocation of 3D geometries, which is a totally different thing.