General Questions, VR, Aircraft Bugs, etc...

  • Good afternoon everyone,


    A few questions from a relatively new user- bear in mind I fly in VR exclusively.

    First of all, is there any way to adjust the brightness of the selectable 'exterior' HUD? in VR it is awfully bright, and it kills the immersion.

    Second, I have been so far unsuccessful at feathering the props of the P-38. I would like to fly on one engine without a huge drag penalty. Is this function modeled or not?

    third, I find there is no elevator trim on the MB-339, and I have to constantly fight a significant pitch-up moment. Since the MB-339 is the only steam gauge jet in the game, I would really enjoy it a lot more if I could trim it out for level flight. (I prefer steam gauge instrumentation, and really enjoy the rear-seat view in the MB-339)

    I find that all camera views aren't available for all aircraft in VR, but my clunky workaround is as follows: start in cessna 172, select preferred camera view, then switch over to another aircraft (BF-109, F4U corsair, P-38, for example) and the selected camera view will be retained until you switch it. Does anyone have a better solution? I'd be thrilled to be able to use all views, especially for the piston warbirds.

    One last thing, its seems that the supercharger/turbocharger functionality in the P-38 and F4U Corsair are not modeled, is that correct? I'm not getting the speeds I would expect at higher altitudes.


    thanks!

  • 339 trim from a couple of years ago,

    Oculite 1
    October 17, 2022 at 12:07 AM


    The superchargers are really not simulated but the P-38 gets 35" of manifold pressure (5" of boost) which MIGHT simulate the engine supercharger stage with no turbo unit? I could not even stop its engines.

    The Baron works better and has a modern layout. A picture is worth a thousand words.

    There didn't seem to be much difference in performance.

    Edited once, last by Overloaded (April 10, 2025 at 1:14 AM).

  • I’m sorry that nobody has offered any more ideas to possibly help you, especially people with VR experience. I thought more about the P-38, if you have a twin rating I’m teaching Granny how to suck eggs but during piston twin training the instructors most of the time simulated having a shut down and feathered engine, it was vastly safer than training with an engine actually stopped.

    I was too busy learning to watch their engine settings but basically the engine would be run at low revs and the propeller blades would be set at an angle to meet the relative spiral air flow at zero incidence. That rpm and propeller speed/pitch combination would neither generate thrust or drag and so would effectively simulate a properly shut down engine.
    I do not know but I imagine that it would be nice if the constant speed mechanism was working so that say an increase in airspeed would coarsen the propeller blades pitch to maintain local zero incidence air flow, otherwise the air would drive the engine creating high drag.

    If you can simulate that with the currently uncooperative Aerofly P-38 you have that problem solved.

  • The only good workaround I have found is to use keyboard bindings

    I don’t currently have one, but when I originally started in VR with this, I had a Bluetooth keyboard that I just connected to my quest

    I am currently searching to just add a Bluetooth num pad and 3-D print a kneeboard strap