I don't why im dropping fps on airbus a350 maybe its not optimize well ihope it fix soon same with the a380 but a320 to 21 is stable performance
Boeing cockpit is best performance than the airbus
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I don't why im dropping fps on airbus a350 maybe its not optimize well ihope it fix soon same with the a380 but a320 to 21 is stable performance
I think it's because of the systems in the Airbuses
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- Official Post
The realtime internal lighting of the A350 can be quite demanding on some devices. We'll address this in an update.
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Yea when I tested the aircraft lights on the a350 my device was crying for help. For reference, I get 40-50fps on average without this setting
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The realtime internal lighting of the A350 can be quite demanding on some devices. We'll address this in an update.
Also i found some issue of the update slow rendering on building s and night lights slow loading in aircraft selection ,so yeah sorry for the change topic
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Also i found some issue of the update slow rendering on building s and night lights slow loading in aircraft selection ,so yeah sorry for the change topic
That's a Device issue if you dont have enough RAM it renders as you spawn in and fly
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This is somewhat related to device memory, but mainly to GPU performance. To prevent severe lag due to excessive rendering area...
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I think it's because of the systems in the Airbuses
Hope It get fixed in upcoming updates as it ruins the overall night flying experience
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- Official Post
Also i found some issue of the update slow rendering on building s and night lights slow loading in aircraft selection ,so yeah sorry for the change topic
Please try closing all other apps and restarting the device.
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Also i found some issue of the update slow rendering on building s and night lights slow loading in aircraft selection ,so yeah sorry for the change topic
Perhaps it has something to do with the optimized rendering mechanism. Previously, IPACS said that it would optimize the rendering distance and area in exchange for a stable frame rate.
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Perhaps it has something to do with the optimized rendering mechanism. Previously, IPACS said that it would optimize the rendering distance and area in exchange for a stable frame rate.
Oh thats why I just notice it its blurry on distance and no lights and buildings maybe they reduce the amount of memory consuming
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Hope It get fixed in upcoming updates as it ruins the overall night flying experience
Honestly I dont care as long as I'm flying but yeah I would like to see some optimization in the future