Aerofly FS Version 1.5.1 Beta for iOS and Android Update

  • The latest version 1.5.1 for iOS should have improved performance for many lower performance devices when using the A350 at night.

    We also changed the loading distance for airports and buildings on some devices. However we will further investigate why some devices do not show lights properly in the distance.

    Can you please post here if you notice a difference and if yes, please tell us what devices you have an what quality setting ( in case it's offered to you in the app, which is not the case on all devices ). Do not just post 'no change' or 'it doesn't work', please be specific or we can't help.

    On iOS devices that offer you to set the quality we strongly discourage to use Ultra quality setting, please use at most HIGH for basically all devices. Also do not use 100% pixel density, 80% is recommended. All this helps to improve performance, reduce memory consumption and keep the overall simulation much smoother.

    Okay it loads faster now but when you fly a little further away from it disappears ?

    I use an iPhone 15 pro btw

  • I have everything at the lowest possible settings and no other apps or services in use and the R-22 pedals are twitching. Flying it is worse!

    Device as above.

    LATER twitching even with auto rudder! (rudder control enabled). Yaws in flight are extreme. Even with global scenery absent.

    A350 city lights at night are fine.

    Edited 4 times, last by Overloaded: Remove possible auto/enabled rudder ambiguity. (May 4, 2025 at 5:17 AM).

  • The latest version 1.5.1 for iOS should have improved performance for many lower performance devices when using the A350 at night.

    We also changed the loading distance for airports and buildings on some devices. However we will further investigate why some devices do not show lights properly in the distance.

    Can you please post here if you notice a difference and if yes, please tell us what devices you have an what quality setting ( in case it's offered to you in the app, which is not the case on all devices ). Do not just post 'no change' or 'it doesn't work', please be specific or we can't help.

    On iOS devices that offer you to set the quality we strongly discourage to use Ultra quality setting, please use at most HIGH for basically all devices. Also do not use 100% pixel density, 80% is recommended. All this helps to improve performance, reduce memory consumption and keep the overall simulation much smoother.

    Hello! With the 1.5.2 beta on iOS, all the problems of distance objects rendering and lights at night have been fixed. Everything works fine, just like it was before de A350 update.. but with the A350 now! Good work!! (iPhone 14 pro max)

  • Hello! With the 1.5.2 beta on iOS, all the problems of distance objects rendering and lights at night have been fixed. Everything works fine, just like it was before de A350 update.. but with the A350 now! Good work!! (iPhone 14 pro max)

    Is that beta public or private?


    I’m still having rendering issues with 1.5.1