unrealistic braking of aircraft

  • Usually aircraft don't land with maximum brake because you'd have to change the brakes on every landing and you'd risk blowing the tires as well. Each aircraft does a max brake landing during certification to determine the minimum landing distance. The demonstrated landing distance is then multiplied by 1.67 to give the actual landing field length required to be allowed to attempt a landing. This incorporates the air distance from 50ft over the threshold until touchdown. But the actual stopping distance can be very short.

    If you scroll down to "Landing field length" on this page you can see that the landing field length of the A380, including flying over the threshold at 50ft can be as short as 1580m or so. Form my understanding the landing field length shown is incorporating a 1.67x safety factor as per regulations. So the actual demonstrated landing distance over the threshold until full stop may have been as short as 946m and subtracting roughly 400m air distance leaves only 546m of actual stopping distance, which might be close to what you see in Aerofly FS right now. This distance has to be very short, otherwise you run off the runway in case of a rejected takeoff at maximum takeoff weights. But it's never used during normal operations.

  • Good sources of information are also the FCOMs of the individual aircraft, which can be found on the Internet with a little searching. A good compilation is available here at GitHub:

    Tschüss, Michael (🍎🚁)

    Configurations:

    - MacBook Pro (16", 2024); Chip: Apple M4 Max; actual macOS
    - Controllers: | WinWing: URSA MINOR-Fighter-Joystick R, EFIS-L & FCU & EFIS-R | Thrustmaster TCA AIRBUS EDITION: 2x Quadrant, 2x Quadrant Add-On | Pro-Flight-Trainer: PUMA X | Steelseries: Nimbus+

    - iPad (12,9", 4th Generation, RAM: 6 GB); actual iOS | Steelseries: Nimbus+

  • Hi, I feel the braking distance on airplanes is very false. In the simulator, you can land the A380 on a 400-meter runway, which is impossible in reality. It happens with all airplanes and takes away a lot of realism from the simulator.

    If only we have separate bar for braking use the existing one for speedbrake only. It would have solve your question

  • Hello Jan,

    I find it difficult to brake smoothly in Aerofly if I use buttons/keys, which is actually normal as the input varies from 0-100% brake pedal pressure.

    Some racing games, when braking with a button/key, allow you to brake smoothly if you use short inputs on the buttons, i.e. when you press a key or button, the pressure on the pedal rises gradually, reaching 100% of the force if the command is pressed for 2 seconds, for example. Therefore, pressing the command for 1 second would only give us 50% of the force, 0.5s would be 25%.... Could this be done with Aerofly?
    It would help a lot.

    Thank you very much