Dear Aerofly FS Global Team,
Thank you for your incredible work on creating one of the most immersive and visually stunning mobile flight simulators available today. To further enhance realism and user engagement, I would like to suggest the addition of SimBrief flight plan import, which would greatly improve realism for users who enjoy structured and realistic flight operations. Additionally, expanding the number of 3D airports across Europe—especially in underrepresented regions—would elevate the global flying experience and give users more variety when exploring. Finally, integrating multiplayer features and ATC (Air Traffic Control) would add a whole new layer of immersion and interactivity, making Aerofly FS Global not only a simulator, but also a shared experience for the flight sim community. These features would take the simulator to a whole new level and be greatly appreciated by your passionate user base.
Feature Request: SimBrief Import, More 3D Airports, Multiplayer & ATC.
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- Official Post
Please let us know what specific features or details you find important when importing a flight plan. So what does the external flight planner give you that is not available yet? What do we need to add so that no external tool is required?
3D airports across Europe, we have that already and we have several people working all day to add more airports over time around the world.
Multiplayer and ATC are highly requested features and are certainly on our radar.
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Multiplayer and ATC are highly requested features and are certainly on our radar.
Please don't forget the audio identifier of the radio navigation stations.
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Please let us know what specific features or details you find important when importing a flight plan. So what does the external flight planner give you that is not available yet? What do we need to add so that no external tool is required?
Flight planner of AF4 only makes a direct route from departure to arrival destination, resp. from waypoint SID to waypoint STAR; waypoints on the route have to be add by user manually. Therefore I use Simbrief or RouteFinder also, but a problem by this method is, that the AIRAC cycle of AF4 is too old (1301?), so that some waypoints doesn't exist in AF4, also SIDs and STARs are not matching almost.
Another thing is, that programming a route with airways is not possible.
And last not least: If there would be an option to save a flight route and open it another time, this would be great!
It would be really a step, if these things could be implemented some time.
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Please let us know what specific features or details you find important when importing a flight plan. So what does the external flight planner give you that is not available yet? What do we need to add so that no external tool is required?
For the time being, the fact that aircraft weights can't yet be modified, added to the fact that aiways aren't yet supported, makes a tool like simbrief less useful, but assuming that these features arrive one day, simbrief will prove to be quite useful, notably for planning the aircraft's payload (pax, cargo, fuel, ci, cruise alt. ... the current cheating technique still does the trick, but until when?), have a real flight plan with airways and waypoints generated with different routes proposed without having to look for them yourself as is currently the case. (plus I think it'll also bring new users to the sim).
Another problem too, for the love of God, please fix the problem with waypoints refusing to load in the FMC, when I program a route with the route planner on AFS, once in the plane I can't insert more than 2 waypoints, sometimes just one and then nothing, it's so


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Please let us know what specific features or details you find important when importing a flight plan. So what does the external flight planner give you that is not available yet? What do we need to add so that no external tool is required?
3D airports across Europe, we have that already and we have several people working all day to add more airports over time around the world.
Multiplayer and ATC are highly requested features and are certainly on our radar.
I guess it will be helpful for all the sim players to import the flight plan directly into the sim ,it will be very useful instead of adding a new aircraft once in 3 months and price it to almost 2.99€
In addition the game will become very realistic if it allowed us to modify the aircraft weight (pax, cargo, fuel) as onizuka replied and I agree.I would pay even more for the new models the aircrafts if some of them had a cabin and seats that we could see from the views and have animated doors and passengers or make it adjustable in the settings page for the weaker devices
It would good if you added spawn places in parking areas in more airports and not just spawn with the engines running. The PUSHBACK truck cant rotate fully the aircraft nose wheel in 80 degrees to which means everytime i do pushback the plane it not aligned. There should be Stair trucks GPU generators Fuel trucks Cargo trucks and CONES around the plane when parked
AI ATC would be helpful or Human ATC it would be awesome if the radio worked there should be also Ground crew
To sum up these features would worth the hard work and would elevate the game worthness and it would make it greater than INFINITE FLIGHT X-PLANE and RFS which these games have bad graphics but they aremore realistic than AEROFLY FS GLOBAL
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Please let us know what specific features or details you find important when importing a flight plan. So what does the external flight planner give you that is not available yet? What do we need to add so that no external tool is required?
3D airports across Europe, we have that already and we have several people working all day to add more airports over time around the world.
Multiplayer and ATC are highly requested features and are certainly on our radar.
Just add these things and after docus on atc and multiplayer suggestions im tired of flying alone
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Jet-Pack (IPACS)
February 13, 2026 at 2:53 PM Moved the thread from forum FAQ Desktop Version (Windows / MacOS / Linux) to forum Wishlist.