I play on Switch. Can we get the ability to change sensitivity settings (speed up or slow down how fast flight controls reach the desired input from the stick), nonlinearity settings (the ability to change the curve of the input amount so that we can micro adjust the flight controls with small stick inputs but still make larger more extreme inputs by moving the joysticks further), dead zone settings (distance you move the joystick before input to the flight controls begins), and multiplier settings (so we can multiply the control input by 0.8 so max joystick input would result in 80% of maximum control input) for pitch roll and yaw? This exists in war thunder sim controls for reference and would really make smooth buttery landings possible.
Flight Control Sensitivity
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- Official Post
Are you experiencing issues with the controls, if so what are the exact issues? We might be able to tweak the default deadzone and sensitivity so that it works better.
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Could you add something permetting us (switch palyers) to control the whole cockpit from the TV screen ? We can play on TV but can't control cockpit..
And the second point, we cant controll our speed and our direction in the same time, so if its possible, couls u also add a personalisation of commands on the controller, or other mode of controller (We al readline have MODE 1 and MODE 2)
and the problem of sensibility is real,
Sorry for my english

Thanks
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Are you experiencing issues with the controls, if so what are the exact issues? We might be able to tweak the default deadzone and sensitivity so that it works better.
The switch joycon joysticks are very clumsy to use. They cant make precise movements very easily. Ive been considering finding some high quality 3rd party ones just to play this game. I understand that the way you have coded the game may create limitations for what control settings you can add. I think if possible the number one thing you could do to improve flight controls is to increase the nonlinearity. It would be even better if you added a slider to the settings so that the players can adjust this themselves. That would make small adjustments to the aircraft much much easier. Secondly yes a small adjustment to the dead zone might help as well but the problem is that the joysticks struggle with precise adjustments no matter how far away from dead center they are so this wouldn’t make the greatest change. Lastly if you can give us the ability to change sensitivity so that we can change the time it takes for the flight controls to travel to our joystick input that would make flight a lot smoother with the clumsy sticks. Its hard on the joycons to gently glide the joysticks so what that results in is when i want to slowly increase the pitch to a high amount i end up doing it in these jerky increments where the plane pulls suddenly. Id love to be able to increase and decrease and find a sweet spot for how quickly the controls move so that i can hold the joystick to the desired location and the plane wont instantly jerk from full elevator deflection, but will instead take a moment to gradually reach that position.