I'm very glad that I can make a car plugin for Aerofly. Now I need help. When I enter the game, my car will show a crash status and cannot be reset. I think it's probably because I applied the tmd of the Bugatti Veyron car. Could someone tell me how to fix it? This is very helpful to me. I will put my tmd file below. I'm really looking forward to your reply
Automobile plug-in
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能用txt?
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能用txt?
No, it's just that tmd file format cannot be sent on the forum, so I converted it to txt format
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I'm very glad that I can make a car plugin for Aerofly. Now I need help. When I enter the game, my car will show a crash status and cannot be reset. I think it's probably because I applied the tmd of the Bugatti Veyron car. Could someone tell me how to fix it? This is very helpful to me. I will put my tmd file below. I'm really looking forward to your reply
I looked at your TMD. I tried to test them with the original Bugatti from Krzystof (there are only 12 changes), but unfortunately without success.
I think I actually need all the files for the complete vehicle to find the error.
Tschüss, Michael
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Ok. I will store all the files of my car plugin in Google Drive space. Please wait a moment
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I think it's probably a problem with the collision volume. I didn't set it. Thank you for your reply. Here's the link :https://drive.google.com/file/d/1Smo22O…iew?usp=sharing
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Thanks for the files. My first impression is that the car starts in the air (about 1m above the ground) when starting and then falling down. To be safe here, I always test on the water, currently on Lake Zurich. I'll keep looking.
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Thank you for your help
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In my opinion, you could have a mistake in 2 areas:
(1) On the one hand, the car seems to me to be too heavy at the moment. I once reduced the mass in LINE 46 from 1900 to 100 and with that there is no more crash.
<[float64][Mass][100]> // [1900]>
Note:
Of course, the car must work with 1900 afterwards, but for further troubleshooting with the dimensions it can be helpful to work only with 100 at first.(2) On the other hand, something is wrong with the dimensions of the wheels, because the car drives "in the ground".
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Ok. Thank you for pointing out the mistake. I adjusted the weight to 1900 because the actual weight of the vehicle is this. I will improve it. Also, how should I modify the size of the wheels
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At the moment, the chassis collides with the ground.
Therefore, in your case, I would actually take care of the wheels first, so that the car is visually reasonable on the road.
And if that fits, then I would take care of the connection of the wheels to the chassis. This is about the correct tuning of the weight, which must be 1900 afterwards, with the springs and dampers, so that the chassis does not touch the ground later. Because when your car is ready, the wheels will always have to collide with the ground (that is also the task of wheels), while the chassis must not collide with the ground.
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Cool!
Thank you. If I finish making the cockpit, I will post it on the website
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I'm very glad that I can complete the cockpit, but I still have no idea how to make the glass, that is, the transparent material. If someone can tell me, I would be extremely grateful
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Ask krzysk , chances are he can help you.
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Ask krzysk , chances are he can help you.
Yes, I got in touch a long time ago, but there has been no news
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Then don't make glass.

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- Official Post
The aircraft SDK has the DR400 example aircraft with working glass, just copy the glass textures from there...
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The aircraft SDK has the DR400 example aircraft with working glass, just copy the glass textures from there...
Thank you
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