• Well, actually ground services have been thrown out of the “teaser game”, as Jan already said not yet due to the need of moving paths at all airports.


    Let me throw some things in here that might be still in play for me:


    - ambience sound at airports (kinda easy to do with a generic sound that suits all airports which would be way better than the total silence we have just yet)

    - jet bridges that really can be attached (very unlikely I guess, but hey, maybe a surprise)

    - integration of “global real time” with the correct sun and moon position as well as the correct moon phase for a specific calendar day (maybe not THAT difficult. Don’t know the coding requirements for this)

    - Integration of SimBrief and Navigraph (my absolute favorite and I hope it so much as AF is one of the only major sims that doesn’t have such an integration). But therefore some airports need to be updated with runways and SIDs and STARs as well, which makes it again unlikely for me while I’m typing this… 😭

    - more weather options like rain, thunderstorms or gusting winds or more precise settings for the actual winds like variable directions, maybe seasons?? (Just guessing around)

    - a possibility to actually doing a walk around (nobody mentioned this option here, right?)

    - multiplayer would be cool, but therefore airports have too less spawn and parking positions some places and it might require the integration of ATC or people would fly like crazy, and even with ATC they fly crazy (I’ve seen A LOT in IF as an IFATC…)

    - contrails and tire smoke would be a nice adding as well as the ability to see the heat air shimmering behind active engines (you know what I mean)

    Well, I’m getting out of ideas. Anything of these would be nice for me. Can’t wait 2,5h from now to the next teaser 🤞🤞

  • If they bring multiplayer to this game i would like the ATC to be as standard as infinite flight own, i like their ATC and I'm also working to be IFATIFATC also