Weird black square in cockpit in nighttime and morning

  • Try using Vulkan please, it is the prefered renderer for Aerofly FS.

    Unfortunately I don’t like Vulcan as much because my system (rtx3050 4gb, r5 4600h) struggles a lot with Vulcan in dense environments, with OpenGL I maintain 60 fps in every scenario, with Vulcan that simply does not happen. Is there not a fix for this problem?

  • Unfortunately I don’t like Vulcan as much because my system (rtx3050 4gb, r5 4600h) struggles a lot with Vulcan in dense environments, with OpenGL I maintain 60 fps in every scenario, with Vulcan that simply does not happen. Is there not a fix for this problem?

    Hi MateoRubio

    Look no further, the problem is right there with 4GB.

    I tried to reproduce your problem, but I can't. Everything seems fine on my end, and of course, I'm using Vulcan.

    As I mentioned previously in another thread, nowadays, for a simulator to run according to the minimum requirements, you need at least 16GB, especially with Vulcan.

    Simulators are constantly evolving.

    For a good PC configuration with Vulkan (often for gaming or 3D applications), prioritize a modern GPU (NVIDIA RTX or AMD Navi+), 16-32GB of fast DDR4/DDR5 RAM (3200MHz+), an Intel Core i5/Ryzen 5 processor or better, and an M.2 NVMe SSD for speed. Graphics cards like the NVIDIA RTX 4060/4070 or AMD RX 7600/7800 XT are excellent choices, paired with processors like the Intel Core i5-13600K/Ryzen 5 7600X, because Vulkan benefits from powerful GPUs and good CPU management for efficient performance.

    So, to summarize, if you have no other option in your situation, with 4Gb and OpenGL, you'll have to accept these minor drawbacks.

    "For better or for worse" ;)

    PC GAMER : FS 2004 - FSX - MSFS 2020 - 24 - AeroflyFS - FS2 - FS4

    Regards, Pascal

  • Unfortunately I don’t like Vulcan as much because my system (rtx3050 4gb, r5 4600h) struggles a lot with Vulcan in dense environments, with OpenGL I maintain 60 fps in every scenario, with Vulcan that simply does not happen. Is there not a fix for this problem?

    Same here, Vulcan won't run properly on my system either. Open GL, no problem. ;):thumbup: