I don't know if this will be of big help, but im just creating a thread to report the current performance with vulkan so the developers can have a reference point of what worked. Maybe others can share their thoughts.
This has genuinely been the first time I've had better performance with Vulkan than OpenGL. OpenGL still works fine so no issues there, but in aircraft like the a350 my fps has been a lot smoother with Vulkan, even on ultra graphics and around an airport as detailed as KSJC with an average of 40-50fps.
Device: Samsung Galaxy S24+, 12gb ram, Snapdragon 8 gen 3