Is it possible to implement the old type A350 DU by modding the aircraft? By reading the SDK documentation, I understand that we can’t import aircraft model to blender, but I’ve seen custom EFB model being added to cockpit. Just wondering if it’s possible to do something like this. I really like the old A350 DU IPACS originally made for the project.![]()
A350 display unit
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- Official Post
In theory you can swap to a different display unit, yes.
You could change almost anything about the aircraft, really. Just provide a new 3D model and hide the existing one (remove it from GeometryList). This will require a copy of the aircraft though, you cannot remove things by adding new things.
All engines (e.g. CFM 56 vs. IAE V2500 vs. LEAP vs. PW GTF) are swapped the same way, just as an example
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In theory you can swap to a different display unit, yes.
You could change almost anything about the aircraft, really. Just provide a new 3D model and hide the existing one (remove it from GeometryList). This will require a copy of the aircraft though, you cannot remove things by adding new things.
All engines (e.g. CFM 56 vs. IAE V2500 vs. LEAP vs. PW GTF) are swapped the same way, just as an example
Could we change for example functionality like go around or display fonts?
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- Official Post
Could we change for example functionality like go around or display fonts?
No, there is no way to change the behavior of the autopilot code or display code from the outside. These are hard-coded objects in the executable.
You can change some fonts but only those that use a texture specified in the aircraft. So you could alter the FCU / AFS font which uses a texture but not for objects that have no source texture attribute.
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In theory you can swap to a different display unit, yes.
You could change almost anything about the aircraft, really. Just provide a new 3D model and hide the existing one (remove it from GeometryList). This will require a copy of the aircraft though, you cannot remove things by adding new things.
All engines (e.g. CFM 56 vs. IAE V2500 vs. LEAP vs. PW GTF) are swapped the same way, just as an example
Can you please explain a bit more about the Geometry list? I couldn’t seem to find the A350 TMD files that contains static cockpit objects. Can you please also explain bit more about adding models to existing aircraft? I do have an old type A350 display frame 3D model I’m looking to implement.
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I found lots of entries by typing 'geometry' into the A350 system.tmd file (located in base)
No idea if that's what you need, but you can take a look. Your path should look something like this C:\Steam\steamapps\common\Aerofly FS 4 Flight Simulator\aircraft\a350_1000\base
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I found lots of entries by typing 'geometry' into the A350 system.tmd file (located in base)
No idea if that's what you need, but you can take a look. Your path should look something like this C:\Steam\steamapps\common\Aerofly FS 4 Flight Simulator\aircraft\a350_1000\base
Thanks, I did found that as well. But I think most of them I saw are buttons and knobs, which related to the systems. I don’t recall anything that is static. But I’ll look over again