Hi everyone,
I'm experiencing a severe performance issue with Aerofly FS 4 when using the Vulkan renderer on Linux and I'm interested to know if anyone else has seen similar behaviour.
System Information
- HP ZBook G8
- i7-1165G7, Intel Iris Xe Graphics (Tiger Lake GT2), 32gb ram
- Linux Mint 22.3 (latest version)
- Native Linux version of Aerofly FS 4 via Steam
- Not using Proton
Graphics Information
OpenGL:
- OpenGL Renderer: Mesa Intel(R) Iris(R) Xe Graphics (TGL GT2)
- OpenGL Version: 4.6 (Compatibility Profile)
- Mesa Version: 25.2.8-0ubuntu0.24.04.1
Vulkan:
- Vulkan Instance Version: 1.3.275
- Vulkan API Version: 1.4.318
- Driver: Intel open-source Mesa driver
- Device: Intel(R) Iris(R) Xe Graphics (TGL GT2)
Issue
At 1920x1080:
- OpenGL runs at approximately 50 FPS and is perfectly usable (But does have some issues with textures flickering)
- Vulkan runs at less than 1 FPS at any airport in any aircraft
- CPU usage becomes extremely high when Vulkan is selected.
The performance difference between OpenGL and Vulkan is dramatic, despite using the same hardware and settings.
Troubleshooting Performed
- Confirmed OpenGL is using the Intel Iris Xe GPU.
- Ran vkmark Vulkan benchmark successfully.
vkmark results:
- Vulkan device detected: Intel(R) Iris(R) Xe Graphics (TGL GT2)
- vkmark Score: 7652
This suggests Vulkan is functioning correctly on the system outside of Aerofly FS 4.
Question
Has anyone with Intel Iris Xe graphics or a similar Intel/Mesa Linux setup experienced extremely poor performance when set to Vulkan in Aerofly FS 4 while OpenGL performs normally?
I've already contacted support but have not heard anything back.I am happy to provide logs if needed.
Thank You