Hallo,
ich habe nach der Installation von Aerofly RC 7 einen Darstellungsfehler (siehe Bild).
Komisch ist, dass es eine Zeitlang korrekt war.
Hardware:
Modellname: MacBook Pro
Modell-Identifizierung: MacBookPro11,3
Prozessortyp: Intel Core i7
Prozessorgeschwindigkeit: 2.6 GHz
Anzahl der Prozessoren: 1
Gesamtanzahl der Kerne: 4
L2-Cache (pro Kern): 256 KB
L3-Cache: 6 MB
Speicher: 16 GB
Boot-ROM-Version: MBP112.0138.B02
SMC-Version (System): 2.19f3
Seriennummer (System): C02M90VBFD59
Hardware-UUID: 181F6AD9-B26E-5D50-8712-BDCC6D17D06E
GraKa:
NVIDIA GeForce GT 750M:
Chipsatz-Modell: NVIDIA GeForce GT 750M
Typ: GPU
Bus: PCIe
PCIe-Lane-Breite: x8
VRAM (gesamt): 2048 MB
Hersteller: NVIDIA (0x10de)
Geräte-ID: 0x0fe9
Versions-ID: 0x00a2
ROM-Version: 3765
gMux-Version: 4.0.8 [3.2.8]
Den automatischen Wechsel der Grafikmodi habe ich deaktiviert.
Inhalt der tm.log
--->
0.00-tmmodule: (6 modules) (tmsystimer,1) (tmatmosphere,1) (tmrandom,2) (tmfile,4) (macosx-inputdevice-joystick,10) (tmopenal,20)
0.00-tmmodule: init modules=(tmrandom=(seed=954012) ok) done
0.01-sim: user preferred language='de'
0.01-tmfile_properties: loading tmfile '/Users/samuelsiegrist/Library/Containers/com.aerofly.aerofly-rc-7/Data/Library/Application Support//aerofly RC 7/config/main.mcf' = (5029 bytes) done
0.06-tmopenal: init= (default=Bildschirm-Audio) (0:Bildschirm-Audio) (version=1.1) (1.1) ok
0.17-tminapp: inapp init= ok
0.23-tmview: gl: vendor=NVIDIA Corporation, renderer=NVIDIA GeForce GT 750M OpenGL Engine, version=2.1 NVIDIA-8.24.9 310.40.25f01
0.23-tmview: (version=2.1) (compatibility profile)
0.23-tmview: gl: (viewport=16384x16384) (texturesize=4096)
0.23-tmview: gl: extensions=GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
0.23-tmview: gl: extensions=(anisotropic filter of 16.00) (gpu shader 4) (drawelementsbasevertex)
0.23-tmview: display 0: (vmem=2048MB) (renderer=1/2)
0.23-tmview: display 0: (vmem=0MB) (renderer=2/2)
0.23-sim:
0.23-sim: FUNC RenderOpen BEGIN
0.23-sim:
0.38-tmxgltext: loading font (0) 'texture/fontbig.tff'=(512x256) (h=26) (nc=256) ok
0.39-tmxgltext: loading font (1) 'texture/fontbig.tff'=(512x256) (h=26) (nc=256) ok
0.39-tmxgltext: loading font (2) 'texture/console.tff'=(256x128) (h=15) (nc=256) ok
0.40-tmxgltext: loading font (3) 'texture/font.tff'=(2048x2048) (h=17) (nc=65535) ok
0.42-tminput: searching for input devices...(3)
0.93-tminput: no input devices found
0.98-tmfile_properties: loading tmfile '/Users/samuelsiegrist/Library/Containers/com.aerofly.aerofly-rc-7/Data/Library/Application Support//aerofly RC 7/config/player0.mcf' = (3374 bytes) done
0.98-tmfile_properties: loading tmfile '/Users/samuelsiegrist/Library/Containers/com.aerofly.aerofly-rc-7/Data/Library/Application Support//aerofly RC 7/config/player1.mcf' = (3367 bytes) done
0.99-sim: loading scenery 'scenery//augsburg'...
1.38-tmscene: (8x8) (29x14) (r=5000.00) (sp=-0.16 -0.40 -29.37) (vp=-0.16 -0.40 1.63) (ambient=0.07 0.10 0.11) (diffuse=1.00 1.00 0.99) (sphereambient=0.19 0.20 0.20)
1.63-tmscene: (8x8) (29x14) (r=5000.00) (sp=-16.18 69.21 -23.14) (vp=-16.18 69.21 1.86) (ambient=0.07 0.10 0.11) (diffuse=1.00 1.00 0.99) (sphereambient=0.19 0.20 0.20)
1.63-tm_scenery_extras: found runway Asphalt
1.63-tm_scenery_extras: found corners: -24.83 -10.30 0.08, -21.99 -19.23 0.08, 53.83 4.86 0.13, 50.99 13.79 0.10,
1.63-tm_scenery_extras: found pivots: -15.60 -12.29 0.16, 41.52 5.86 0.16,
1.63-tm_scenery_extras: found directions: 0.95 0.32 0.00, -0.95 -0.32 0.00,
1.63-tm_scenery_extras: found runway Grass
1.63-tm_scenery_extras: found corners: -100.00 75.00 0.03, -88.00 45.00 0.22, 45.00 90.00 0.04, 32.00 119.00 -0.33,
1.63-tm_scenery_extras: found pivots: -74.00 67.00 0.20, 12.00 96.00 0.16,
1.63-tm_scenery_extras: found directions: 0.95 0.32 0.00, -0.95 -0.32 0.00,
1.69-tmcollision_tree: omin=(2.0,2.0,2.0) bb=(-1292.7:2274.6,-3385.6:1849.4,-44.2:77.5) nodes=7615 endnodes=5526 objv=95960 endobj=95960 depth=12 objr=46675 maxobjpernode=958 min=(1.7,1.3,121.8)
1.69-tmcollision: create quadtree = (tris= 46675, 9 MB) (-1292.72 -3385.57 -44.23 - 2274.60 1849.42 77.53) ('static')
1.69-tmfile_properties: loading tmfile '/Users/samuelsiegrist/Library/Containers/com.aerofly.aerofly-rc-7/Data/Library/Application Support//aerofly RC 7/config/scenery-augsburg.tmc' = (903 bytes) done
1.70-tmcollision: creating static collisionobjects quadtree = (objects=1) (-1292.72 -3385.57 -44.23) - (2274.60 1849.42 77.53)omin=(10.0,10.0,10.0) bb=(-1292.7:2274.6,-3385.6:1849.4,-44.2:77.5) nodes= 1 endnodes= 1 objv=1 endobj=1 depth= 0 objr=1 maxobjpernode=1 min=(3567.3,5235.0,121.8)
1.70-tmcollision: (time=0.33ms)
1.72-tm_scenery_extras: Loading Spot Landing Geometry 'scenery/augsburg/spot_landing01.tgb'
1.73-tm_scenery_extras: Loading Spot Landing Geometry 'scenery/augsburg/spot_landing_heli.tgb'
1.74-tmscene: (objs=317) (bbox=(-1367.24 -3385.56 -42.27)-(2274.59 1849.41 77.52)) (max_obj_per_cell=153)shadowmap = 4096x4096 sp=4 (10.00 43.00 185.50 800.00 0.00 0.00 0.00)
1.74-sim: done loading scenery (t=0.76s objects=315)
1.74-sim:
1.75-sim: windfieldinfo 0: resolution=1.00 min=(-500.00 -500.00 0.00) max=(500.00 500.00 100.00)
1.76-tmwindfield: Setup Windfield with origin = (-500.0, -500.0, 0.0), size_xy = (1000.0m, 1000.0m), Grid relation (x:y): 1:1, MipMapLevels: 10, Resolution: (1.0m, 1.0m)
1.79-tmwindfield: Windfield Map Load from file 'scenery/augsburg/windfield0.twd' successful
1.79-tmscene: statistics = (objects=334) (transparent=4) (graphics=15) (graphicspl=0) (decals=0) (water=0) (tris=100) (shadow faces=0) (btrees=0) (trees=0)
1.93-sim: loading model 'as350'...
1.94-sim: path='aircraft/as350' geometry='as350' physics='as350' paintscheme='' ...
2.02-tmxgl: ERROR: failed to load texture 'aircraft/as350/glass_gloss.bmp'
2.02-tmmodelmanager: WARNING: property 'Orientation' not found
2.02-tmmodelmanager: WARNING: property 'Orientation' not found
2.02-tmmodelmanager: WARNING: property 'Orientation' not found
2.02-tmmodelmanager: WARNING: property 'Orientation' not found
2.02-tmmodelmanager: WARNING: property 'Orientation' not found
2.02-tmmodelmanager: WARNING: property 'Orientation' not found
2.02-tmmodelmanager: WARNING: property 'Orientation' not found
2.09-tmmodelmanager: assigning controller to receiver
2.09-tmmodelmanager: model input channel Pitch Roll Nick TailRotor Autorotation Flight-Mode Heli-Engine
2.09-sim: done loading model (t=0.16s, n=58, id=15)
2.09-sim:
2.10-tmfile_properties: loading tmfile 'menu/settings.mcf' = (98251 bytes) done
2.60-tmmodelmanager: assigning controller to receiver
2.60-tmmodelmanager: model input channel Pitch Roll Nick TailRotor Autorotation Flight-Mode Heli-Engine
2.60-tmfile_properties: loading tmfile '/Users/samuelsiegrist/Library/Containers/com.aerofly.aerofly-rc-7/Data/Library/Application Support//aerofly RC 7/config/other0-0000000000000001.tmc' = (75994 bytes) done
2.80-tmmodelmanager: assigning controller to receiver
2.80-tmmodelmanager: model input channel Pitch Roll Nick TailRotor Autorotation Flight-Mode Heli-Engine
2.81-sim:
2.81-sim: FUNC RenderOpen END = 2.582610 sec
2.81-sim:
2.81-tmview: compute thread started
43.59-tmview: compute thread exited
43.68-sim: FUNC Shutdown
43.68-tmopenal: shutting down openal... done
<--
So sieht es aus (bei jedem Modell, in jeder Szenerie)
Weiss jemand Rat?
Danke für die Hilfe!
Grüsse aus der Schweiz
Samuel