Oculus: Ingame option for pixeloverride...

  • Gaming systems with Nvidia Pascal like GTX 1070 / 1080 etc. have enough power to manage Oculus with pixeloverride from 1.5 to 2.0. This will increase the pictue quality significant. On my system, 1.7 runs very smooth and with enough performance headroom.

    In most software featuring the Oculus, is an option to set this pixeloverride direct in game or in a gamefolder with an oculus.ini and I like to see this in FS 2 or I don't found it.

    Today it' s necessary to use the debug tool from the Oculus SDK. Not a problem, but most of users don't know about this option and give away much of quality and much of unused power of the graphic card.

    Btw., what is the neeed addition for the FS2 .exe to start it in VR mode from path and without the Steam menu?