Can the Moving Map be Undocked and moved to a 2nd Monitor?

  • I have no 3 monitors, how to manage it on a 2 monitor setup? Why not make it simpler like undocking possibility in FSX and P3D?

    Real name: Johnny

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  • 2 monitors here too, I have my main ultrawide for the game with an old 19" LCD at the side. It's a great combination, you can have a browser or task manager running alongside and visible. Works really well for those 6% FSX moments when you aren't sure whether the game has frozen when it's still loading after ten minutes, but you see the activity in tskmgr, so you don't lose faith. Sorry, I digress.


    Yes, a pop up window for the map would be great, have it floating on another screen. That would be a very desirable feature if it wasn't too hard to code.

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  • 2 monitors here too, I have my main ultrawide for the game with an old 19" LCD at the side. It's a great combination, you can have a browser or task manager running alongside and visible. Works really well for those 6% FSX moments when you aren't sure whether the game has frozen when it's still loading after ten minutes, but you see the activity in tskmgr, so you don't lose faith. Sorry, I digress.


    Yes, a pop up window for the map would be great, have it floating on another screen. That would be a very desirable feature if it wasn't too hard to code.


    That is exactly what I would like to see.


    Ray

    A steely-eyed Sierra Hotel record setting F-15E Strike Eagle simulator pilot. 8o
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  • I have a related suggestion: I run a lot of stuff networked over a laptop in Prepar3d and XP. Would it be possible to develop a networked solution for the map (which would require a Simconnect-like solution). Of course this would pave the way for a number of related applications. If I recall right, some kind of network support is already in the SDK, thus you (or someone else) would only have to add the map as a client application.


    Kind regards, Michael

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  • I have a related suggestion: I run a lot of stuff networked over a laptop in Prepar3d and XP. Would it be possible to develop a networked solution for the map (which would require a Simconnect-like solution). Of course this would pave the way for a number of related applications. If I recall right, some kind of network support is already in the SDK, thus you (or someone else) would only have to add the map as a client application.


    Kind regards, Michael


    Sounds like this needs to be moved over to the Developers forum so IPACS can follow it.


    Regards,


    Ray

    A steely-eyed Sierra Hotel record setting F-15E Strike Eagle simulator pilot. 8o
    Out now: Hawaiian Islands 8) Part 1: Kauai + Niihau v2 and Part 2 Oahu Island.

    On short final Part 3: Molokai, Maui, Lanai, Kohoolawe + Molokini Crater