Does AF support SLI or will it ever in VR?
Support for SLI in VR?
-
-
You would think it would have to be a thing. PImax a Chinese company, are releasing a 8K VR headset this year. That is two 4K screens, one for each eye. I imagine SLI would be the way to go to render enough complexity for each eye in the time available. Also with a 200+ degree field of view. FS2 would look amazing in that, but what graphic card could handle it alone?
-
You would think it would have to be a thing. PImax a Chinese company, are releasing a 8K VR headset this year. That is two 4K screens, one for each eye. I imagine SLI would be the way to go to render enough complexity for each eye in the time available. Also with a 200+ degree field of view. FS2 would look amazing in that, but what graphic card could handle it alone?
Pimax has a few tricks to cut the graphical workload.